Hi, please take a look to this document
. It describes several ways to update assets in multiple computers: running Update Manager online, offline, unattended and copying the files manually.
Said that, in RailClone the only files required by render nodes are the maps. All other assets are embedded in the scene.
So, you only need to copy the textures (locally or in a shared path), as done normally with Max scenes.
By the way, textures are installed by default here: C:\Users\<username>\AppData\Local\Itoo Software\RailClone Pro\maps
We written the above document as a general guide for Update Manager, because it will be used for all our plugins in the future.
For example, in Forest Pack other files are required in the nodes (as XRef'd libraries), not only maps.
Hope that helps. For any question, please doesn't hesitate to ask.