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Author Topic: Reroute Node  (Read 410 times)

Adnan Malkoç

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Reroute Node
« on: February 22, 2021, 02:37:45 PM »
Hello fellow segmenters!

I have a suggestion for style editor interface which I couldn't find in the depths of forum.
There is a nice "reroute node" in the Unreal editor. It just a movable dot, allows you to re-route your complex connections between other nodes.
Also you can use it to multiply outputs. I think it will help us to clean messy editors. Of course we may add emtpy transforms or convert stuff into macros etc. but that makes it more crowded.

I wish that someone tell me "yeah, we already have that feature, you just missed it"  :D


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Re: Reroute Node
« Reply #1 on: February 22, 2021, 03:01:23 PM »
This would be nice indeed. It is in the list already. Not with high priority, though.
For this purpose i sometimes use empty transform nodes.
« Last Edit: February 22, 2021, 03:30:17 PM by Rokas »