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Author Topic: Road - fit to the surface  (Read 206 times)

RB2300

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    • DEVconstruction
Road - fit to the surface
« on: May 05, 2021, 12:15:53 PM »
Hello experts, please I have quick simple question

I have seen your teaser on youtube about "road fit to the surface". Perfect job. https://www.youtube.com/watch?v=AXyfCfhJsKI
Unfortunately i cant reach same result please where is problem please.. I have tried many variation but I cant get your result :( and my terrain is still pretty smooth

please another question, you are experts in industry how we can do crossroad please? or any attached different roads please? I am totally new with this please.
Best regards Pavol


Attached 2016 max

Rokas

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Re: Road - fit to the surface
« Reply #1 on: May 05, 2021, 01:50:36 PM »
Hi.

In this style there are few aspects that You need to deal with.

I get better results with flat spline ("Line007" instead of "rcl_roadObject"), plus setting RC Curve steps value to like 500

Surface is not detailed enough- it helps if You add turbosmooth with 4 Iterations.

There were few attempts to tackle crossroads with RC but this is just not the tool designed for that.
Anyway maybe this technique can help in some cases.
Rokas

RB2300

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    • DEVconstruction
Re: Road - fit to the surface
« Reply #2 on: May 05, 2021, 03:10:18 PM »
Thank you Mr. Rokas,
you sorted it that's unbelievable..
You resolved all the problems I had.

Thanks a lot to clarify where the main problem was ..

Basically
- "curve steps" in RC and
- "turbo smooth" terrain don't have enought details  and
- "spline straight horizontally"...

Thanks i believe someone will happy for this topic :D best regards P. and thanks for alternative topic I will try.that approach