Hi, it's difficult to get this result, because the segment should be deformed in the end faces, while keeping the inner faces straight. It would require a specific bending algorithm for that.
Depending of the geometry, you can get a similar effect removing the inner faces (so much as possible), and turning on Segment->Bend.
The attached screenshot shows how Bend works in a segment with, and without inner subdivisions.
If this technique is not applicable with your geometry, an option would be to divide the segment in different sub-segments, and deform then using several generators. Some of them with Bend-on, and others Bend-off.