I' trying to create herringbone floor like the image I attach first.
I created the segment, used the herringbone macro and created a multimaterial with 5 material IDs, one for each color. The problem I'm having is that the Material operator sequences the IDs in the X direction, and I need to sequence it in the Y direction. I tried using a sequence operator but couldn't quite figure it out.
I'm guessing is pretty simple, can anyone give me some pointers?