How do I simply offset a row to achieve a common brick pattern?
I cant do this with half bricks at the end because the wall in question comprises of 25 unique objects. This would mean creating another 25 half bricks which isnt desirable.
im using 'default' in the linear array as it gives me the exact result I want apart from the offset.
Im using a separate array for each row in the wall, because each row is a different height.
So, within a standalone linear array and using 'default' tiling mode is it possible to simply offset the segments by 50% and have RC slice accordingly?
Using transform i just end up with a gap on one end.
Surely this is possible without further modelling? Please help!