Ok, the problem is not what i though initially: it crashes in one the functions of the Style Editor which converts strings. But it happens only in Max 2011, not in 2016, probably because latest Max versions use a different string format (Unicode).
If you have a previous (non-crashing) version of the scene, please try to remove all non-ascii characters (hyphen wovels and so) from name of objects, descriptions, etc.
I'm trying to fix your scene in this way, but keeps crashing yet (this may take some time).
Thanks,