Hi,
I'm creating a simple city railclone, all the walls are made of one plane segment, which gets randomized in height for buildings variability.
I tried Randomize node, exported its Z Size and used it for Array 2S Y Size.
It works quite well, walls heights match the Y Size of the Generator for every building. Variations
But that same value Z Size value doesn't work when I apply it to generate rooftops.
Please let me know if there is any solution.
Thanks!