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Author Topic: Vertex Position for Shape Operator  (Read 5732 times)

Dragan

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Vertex Position for Shape Operator
« on: February 13, 2025, 02:26:39 PM »
I found the new Shape Operator very useful but since I don't know what is happening under the hood I'm not sure if this request is possible:

The new spline created by the Shape Operator is created on RC Object Origin. It would be great if we could move this shape/origin on some vertex position of the existing/master curve.
 

iToo

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Re: Vertex Position for Shape Operator
« Reply #1 on: February 14, 2025, 09:40:17 AM »
It's not possible, sorry. Shape node is evaluated before Generators, so it cannot be referenced to other objects. In fact, a same Shape would be used by different generators.
Line is created at origin, and Circle/Rectangle centered on it.

We designed it mainly to be used in nested generators. So final shape position is defined by the second generator.
Carlos Quintero
iToo Software

Dragan

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Re: Vertex Position for Shape Operator
« Reply #2 on: February 14, 2025, 10:56:16 AM »
Thank You. Undertand.  ;)