1
RailClone Lite / Re: Corner and cornice problem
« Last post by BB3059 on Today at 02:25:35 pm »Thanks for your answer, this actually doesn't work, it works i already had it set to pivot for y alignement. It does work on the top alignement but then it's on the wrong "side" of my spline...
2
Forest Pro (*) / Re: Limit to visibility not working correct
« Last post by GO6827 on Today at 02:01:54 pm »Thanks!
3
RailClone Lite / Re: Corner and cornice problem
« Last post by Michal Karmazín on Today at 01:04:51 pm »Hi,
I would suggest changing the Y Alignment of the used Segment to either Bottom or Top, and then readjusting it using the Y Offset parameter of the Generator. I hope this helps.
Best regards,
I would suggest changing the Y Alignment of the used Segment to either Bottom or Top, and then readjusting it using the Y Offset parameter of the Generator. I hope this helps.
Best regards,
4
RailClone Lite / Corner and cornice problem
« Last post by BB3059 on Today at 12:07:19 pm »Hi, my goal is to create a cornice like this one, with a simple profile. The thing is when i put it on a spline with a round corner I can't seem to find a solution to make the corner match the rest of the cornice as you can see in the second screenshot.
I tried with bevel corner, but can't seem to find a solution.
Thanks a lot
I tried with bevel corner, but can't seem to find a solution.
Thanks a lot
5
Forest Pro (*) / Re: Limit to visibility not working correct
« Last post by iToo on Today at 10:48:31 am »Fixed in Forest Pack 9.2.4.
6
Announcements / Forest Pack Lite/Pro 9.2.4
« Last post by iToo on Today at 10:46:37 am »A new update of the software is available:
Forest Pack 9.2.4
- Camera->'Limit to Visibility' not working in V-Ray without an assigned camera (v9.2.3 bug)
- Improved behaviour of Items Editor->Re-Seed.
- Removed confirmation pop-ups for Items Editor->Re-Seed and Randomize.
- Fixed: 'Select Models' has no effect in UV Mode.
- Fixed: In large scenes, thumbnails generated by Library Browser->'Import from scene' are not centered in the object.
Forest Pack 9.2.3
- Fixed: Filter by Mat.ID doesn't work well with Surface UV mode.
- Fixed visible triangulation edges in V-Ray scenes using large bounds.
* This fix also requires RailClone is updated to 6.4.3 or greater.
- Added icon text to ForestSet.
- Adjusted position of icon text to bottom.
Forest Pack 9.2.2
- Fixed accumulative performance issue in large Forest objects, when rendering interactively multiple times.
- Fixed: items added in Custom Edit mode are not randomized.
- Fixed: Items Editor->Add with ForestSet adds all items of the set.
- Fixed crash selecting Reference objects in 3DS Max 2026.
- Fixed crash selecting ForestIvy->Surfaces by name in 3DS Max 2026.
- Fixed: high values in Statistics are displayed as negative numbers.
Forest Pack 9.2.1
- Added support for Arnold 7.4.
- Fixed: Z Offset is doubled when switching to Custom Edit mode.
- Fixed ForestIvy issue when using rotated surfaces.
Forest Pack 9.2.0
- Added support for 3DS Max 2026.
- Added Display->'Show FP Icon'->'Icon Name', to show the Forest object name.
- Added Icon options to ForestIvy.
- ForestLOD items with same Distance/Size are distributed randomly. Previously only the first matching item was used.
- Added support of ForestSet in ForestLOD.
If you have any questions about this release, please let us know on the forums.
Forest Pack 9.2.4
- Camera->'Limit to Visibility' not working in V-Ray without an assigned camera (v9.2.3 bug)
- Improved behaviour of Items Editor->Re-Seed.
- Removed confirmation pop-ups for Items Editor->Re-Seed and Randomize.
- Fixed: 'Select Models' has no effect in UV Mode.
- Fixed: In large scenes, thumbnails generated by Library Browser->'Import from scene' are not centered in the object.
Forest Pack 9.2.3
- Fixed: Filter by Mat.ID doesn't work well with Surface UV mode.
- Fixed visible triangulation edges in V-Ray scenes using large bounds.
* This fix also requires RailClone is updated to 6.4.3 or greater.
- Added icon text to ForestSet.
- Adjusted position of icon text to bottom.
Forest Pack 9.2.2
- Fixed accumulative performance issue in large Forest objects, when rendering interactively multiple times.
- Fixed: items added in Custom Edit mode are not randomized.
- Fixed: Items Editor->Add with ForestSet adds all items of the set.
- Fixed crash selecting Reference objects in 3DS Max 2026.
- Fixed crash selecting ForestIvy->Surfaces by name in 3DS Max 2026.
- Fixed: high values in Statistics are displayed as negative numbers.
Forest Pack 9.2.1
- Added support for Arnold 7.4.
- Fixed: Z Offset is doubled when switching to Custom Edit mode.
- Fixed ForestIvy issue when using rotated surfaces.
Forest Pack 9.2.0
- Added support for 3DS Max 2026.
- Added Display->'Show FP Icon'->'Icon Name', to show the Forest object name.
- Added Icon options to ForestIvy.
- ForestLOD items with same Distance/Size are distributed randomly. Previously only the first matching item was used.
- Added support of ForestSet in ForestLOD.
If you have any questions about this release, please let us know on the forums.
7
Forest Pro (*) / Re: Scatter to Edge Problems
« Last post by Michal Karmazín on Today at 09:57:54 am »Hi,
I'm sorry to hear that you're facing trouble with it. Using high values for the Transform > Translation could be causing the issues you're experiencing. To avoid a "grid" appearance with the "Full" map, adjusting the Transform > Translation to around 10-20% usually helps resolve this.
In case of any further troubles with it, as it's really hard to say what's happening exactly in your scene just from the provided image, if possible, please feel free to send us your scene (ideally simplified and containing just this problematic object(s)) to helpdesk@itoosoft.com to check it here. Thanks in advance.
Best regards,
I'm sorry to hear that you're facing trouble with it. Using high values for the Transform > Translation could be causing the issues you're experiencing. To avoid a "grid" appearance with the "Full" map, adjusting the Transform > Translation to around 10-20% usually helps resolve this.
In case of any further troubles with it, as it's really hard to say what's happening exactly in your scene just from the provided image, if possible, please feel free to send us your scene (ideally simplified and containing just this problematic object(s)) to helpdesk@itoosoft.com to check it here. Thanks in advance.
Best regards,
8
Forest Pro (*) / Scatter to Edge Problems
« Last post by SR1351 on May 22, 2025, 09:11:37 pm »I'm Using the latest 9.2.3 with Corona. The edge modes do not work correctly no matter what I do. You can see in the picture the much will not go to the end of the geometry. I tried everything, but ultimately wanted to use Edge mode.
Also I had the same issue with using edge mode with the grass in the scene. It would not cut it to edge until I disabled "Translation under Transform". These issues are really impacting us from finishing the project.
Also I had the same issue with using edge mode with the grass in the scene. It would not cut it to edge until I disabled "Translation under Transform". These issues are really impacting us from finishing the project.
9
RailClone Pro (*) / Re: My DELETE button stops working.
« Last post by BK8837 on May 22, 2025, 06:15:09 pm »Hi, theorically this problem was solved in latest updates. We'll check it again.
Do you use latest Forest Pack as well ? What Max version ?
Hi Carlos,
I switched over to the new versions because this was happening. I am currently on:
Forest Pack Pro 9.2.3
RailClone Pro 6.4.3
10
Forest Pro (*) / Re: Limit to visibility not working correct
« Last post by Michal Karmazín on May 22, 2025, 03:48:05 pm »Hi,
Thank you very much for reporting this. With your help, I was able to reproduce the issue in the latest version as well. I've passed the details to our main developers, and they’ll investigate it further.
Best regards,
Thank you very much for reporting this. With your help, I was able to reproduce the issue in the latest version as well. I've passed the details to our main developers, and they’ll investigate it further.
Best regards,