Itoo Software Forum

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1
Forest Pro (*) / Re: Forest Library Not Including Some Maps
« Last post by MU3245 on May 04, 2024, 05:09:12 PM »
Thank you Carlos! That was just what was needed. I wanted to have those maps folders automatically included  going forward.Running that process seems to have done the trick.

thanks again!
2
Limits Padding does not accept the result if some Conditional (If) Function is involved.
3
Forest Pro (*) / Re: Forest Library Not Including Some Maps
« Last post by iToo on May 04, 2024, 08:59:15 AM »
Hi,

With our libraries, we include a small script to add the texture path to 3DS Max automatically.

But according to your screenshot, this is a library from Vizpark, a third party creator.
Probably they don't include a similar script in their packages. This is optional, because each vendor may configure their libraries in different ways.

Besides this, Forest includes a mechanism to scan all libraries, searching for folders named 'maps', and add them to 3DS Max.
For performance reasons, in the latest releases this process is applied only to the builtin libraries, but not to the user libraries.
This may be configured at Library Browser->Preferences,as shown in the attached image.

Anyway, if you have already added the texture path manually, it's not necessary any further step.

4
RailClone Pro (*) / Re: Macro Parameters_Catergories tabs are not saving
« Last post by Dragan on May 03, 2024, 11:42:09 PM »
edit:
Working fine after reset....
5
RailClone Pro (*) / Macro Parameters_Catergories tabs are not saving
« Last post by Dragan on May 03, 2024, 11:01:44 PM »
Categories tabs are not saving at all or some are saved and some are lost...

RC 6.1.6
6
Forest Pro (*) / Forest Library Not Including Some Maps
« Last post by MU3245 on May 03, 2024, 06:31:42 PM »
I have my forest library with numerous individual libraries. all are set up the same way and most work as they should. I have a few libraries that when I use in a scene the folder with the maps is not found. I then in 3DS Max use "customize project paths" to add the path to the map folder and that works.

I am unsure why for a few of these libraries the maps folder is not automatically found like it is with the rest of my libraries.

What do I need to do so that the Forest Library recognizes/finds these map folders.

Example screen shot is attached. Thanks!
7
Forest Pro (*) / Re: ETA Forest Pro 9 Beta and 3ds Max 2025
« Last post by iToo on May 03, 2024, 08:38:02 AM »
No, sorry. We have not nightly builds.
8
Forest Pro (*) / Re: ETA Forest Pro 9 Beta and 3ds Max 2025
« Last post by Marksman on May 02, 2024, 09:48:12 PM »
Is there a nightly version we can use for 2025 until the final stable version is out?  Thanks!
9
RailClone Lite / Re: No Size or Spline on X
« Last post by Michal Karmazín on May 02, 2024, 02:07:14 PM »
Once you link the Spline node, the X Size parameter isn't available (because it's taking it from the wired spline). Please double-check that you've selected the spline from the scene - its name should appear in the Spline > Object button in the Style Editor / under Base Objects > Spline in the UI. If so, it might be that there's some problem with the path. I would suggest you assign another path to see if there's any difference and check what might be wrong with the one you're currently using.

Best regards,
10
RailClone Lite / Re: No Size or Spline on X
« Last post by ss on May 02, 2024, 12:47:54 PM »
Hi,

Thank you for your help.
I have already wired path curb to Spline input. But, I can't enter the value of X Size, because the window has turned gray...(I attached a screenshot.)
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