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RailClone Pro (*) / Re: combining sequence and random segments
« Last post by tzaar on Today at 05:14:48 pm »
missed the screenshot
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RailClone Pro (*) / Re: combining sequence and random segments
« Last post by tzaar on Today at 05:14:11 pm »
Gave it some more tries now and it seems that my test scene with just boxes and teapots for segments and a squiggly test spline was hard for RC.

Sharp turns in relation to the segment size seems to produce situations where the rotations "flips out". But just a bit of curvature makes it not completely aligned to the same orientation.
It's maybe mathematically correct, but not the expected result from a user perspective (the same global rotation for every segment). Good news is that with a long smooth spline, results seem better so far, and this is more similar to my actual use case. Will try with my acctual production scene and get back with my result.

Attached a screenshot and also my scene if anyone wants to have a look :)

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No problem at all. We’ll look into what can be done.

Best regards,

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Oh! excuse my mistake of not having read the post where the answer was!!!
Thank you for your time, next time I will try to search better before posting the message.
Best regards
5
Hi,

As mentioned in this tightly related thread: "I'm afraid this is currently a known limitation - the Spline Operator rebuilds the spline from scratch, which results in any related data being lost. That said, we haven’t ruled out addressing this in future versions, provided a technically viable method can be implemented. Thank you for your understanding."

Best regards,
6
Hi, I have detected that if you connect several splines to a generator to generate it and try to use the MarkerData to modify parts of it, it stops reading these values.
I attach the test scene and some screenshots for you to understand what I mean.
Gen1 :
 1 Spline only to generate and responds to MarkerData
GenMulty:
2 Spline with a combine to generate and no longer responds to Marker Data

I think this shouldn't be like this because it limits a lot to use several splines to generate the same (and having several unused generators for when there are several splines is unnecessary but if it's the only option, please tell me to adapt my RC to this behaviour).

Best regards and thanks.
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Forest Pro (*) / Re: Corona Distance for density?
« Last post by iToo on Today at 01:11:26 pm »
Not sure if this was suggested before, but it would be great if Forest pack could use gradients and not just black/white for distribution and density.

Added for next updates. Thanks for your suggestion !
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RailClone Pro (*) / Re: combining sequence and random segments
« Last post by Michal Karmazín on Today at 11:49:29 am »
The previously mentioned style setup should work for these inputs as well - just make sure that the Transform Operator with Z Fixed Rotation is correctly wired between them. You can easily copy the operator by dragging it while holding the Shift key. If you run into any issues, feel free to send us your scene and we’ll be happy to take a look.

Best regards,
9
RailClone Pro (*) / Re: combining sequence and random segments
« Last post by tzaar on Today at 11:36:50 am »
Yes, it work. Thank you! But when I use start or default I cannot cancel out the local rotation like you helped me with in my previous post. They just seem to follow the spline in default mode, but in evenly they do. Any new work around to get all the segments (products) facing the same direction? Or how to get the sequence + random working with evenly?

It's not the end of the work if it doesn't I just have to make up a really long sequence my self then.
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Announcements / RailClone Lite/Pro 7.1.0
« Last post by iToo on July 07, 2025, 02:15:09 pm »
A new update of the software is available:

RailClone 7.1.0

- Fixed issue of Material operator in Arnold renderer when instancing is enabled.
- Fixed issues with Portable Material libraries.
- Updated 'Windows' library.


RailClone 7.0.9

- Added support of V-Ray 6 in 3DS Max 2026.
- Fixed freeze issue with Segments using modifiers.
- Fixed: items are not properly instanced when using Mirror operator.
- Fixed geometry displacement with some segments using RC Slice.
- Fixed: RC Slice->'Y Default' doesn't work well if 'X Default' is disabled.
- Context menu->Selector dialogs are larger and resizeable.


If you have any questions about this release, please let us know on the forums.

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