Itoo Software Forum

Author Topic: Create a seaside promenade  (Read 1730 times)

iToo

  • Administrator
  • Hero Member
  • *****
  • Posts: 3076
    • iToo Software
Create a seaside promenade
« on: March 13, 2014, 12:35:42 PM »
Post here your questions and comments about the Create a seaside promenade tutorial.
Carlos Quintero
iToo Software

kadmaster

  • Newbie
  • *
  • Posts: 11
Re: Create a seaside promenade
« Reply #1 on: November 06, 2014, 12:47:51 PM »
hi,
Very useful tutorial, thnx a lot... I can understand alot of properties of railclone finally. Except one thing... I can't find any UV default material in tutorial files...How can you make this material? Sorry about that but I'm newbie in railclone forestpack and max,too.

Paul Roberts

  • iToo Software
  • Hero Member
  • *****
  • Posts: 1490
Re: Create a seaside promenade
« Reply #2 on: November 06, 2014, 02:07:52 PM »
Hi,

Are you referring to a material like this to help see the effects of the box mapping?



If so I've attached the map I use most often for this purpose. To use simply add it to the diffuse input of any material (depending on the renderer you are using) and apply to the RailClone object.

I hope that helps, please let me know if you have further questions.

Many thanks,

Paul
Paul Roberts
iToo Software

kadmaster

  • Newbie
  • *
  • Posts: 11
Re: Create a seaside promenade
« Reply #3 on: November 06, 2014, 03:15:51 PM »
Absolutely, that's what I tried to ask. sorry again for my newbie questions...and many thanks Paul! I'll try to make Uv default material,immediately.  ;)

Paul Roberts

  • iToo Software
  • Hero Member
  • *****
  • Posts: 1490
Re: Create a seaside promenade
« Reply #4 on: November 06, 2014, 04:47:44 PM »
Great! Glad I could help out. Let me know if you have further questions.
Paul Roberts
iToo Software