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Author Topic: Randomising Blinds Tutorial  (Read 68943 times)

Paul Roberts

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Randomising Blinds Tutorial
« on: February 02, 2016, 12:37:47 PM »
Please post any question or comments about the Randomising Blinds tutorial here.
Paul Roberts
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ML2660

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Re: Randomising Blinds Tutorial
« Reply #1 on: February 02, 2016, 09:59:25 PM »
Hi Paul,

Sounds interesting!

Where can I find the tutorial?
At this time I can't see it in the tutorials section.
Can you post a link?

Thx an best regards,

Ml

Paul Roberts

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Re: Randomising Blinds Tutorial
« Reply #2 on: February 03, 2016, 01:17:56 PM »
Hi!

We just posted this today, you can find it here: http://www.itoosoft.com/tutorials/tutorial_random_blinds.php .

Thanks!

Paul.
Paul Roberts
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harumscarum

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Re: Randomising Blinds Tutorial
« Reply #3 on: October 08, 2016, 05:35:51 PM »
Hello
I'm trying to update this script in order to use it on curved buildings  -  top edge of window is Spline used to clone blinds randomly
I have some difficulties  here - please check max file attached - something went wrong with Offset and Default segment not scaling properly

Would appreciate to any help and explanation

Thanks

Insight Studio PL

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Re: Randomising Blinds Tutorial
« Reply #4 on: September 16, 2019, 01:41:33 PM »
Hi,
I've got stuck in the arithmetic expression moment. Railclone gives me error and I totally don't know how to do it right.  :'(
I'm attaching the screenshot hoping that someone knows how to fix that

Paul Roberts

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Re: Randomising Blinds Tutorial
« Reply #5 on: September 16, 2019, 01:44:53 PM »
Thanks for the message,

Apologies for that, RailClone has been updated since the tutorial was recorded. It is now necessary to add Return before the expression and terminate the line with a semi-colon. So the expressions should now read:

return YSplineLength*(Input1/100);

I hope that helps,

Paul
Paul Roberts
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Insight Studio PL

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Re: Randomising Blinds Tutorial
« Reply #6 on: September 18, 2019, 08:12:37 AM »
Thank You Paul! now it works like it should  :)

Rzk

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Re: Randomising Blinds Tutorial
« Reply #7 on: July 30, 2020, 01:45:36 PM »
Hi*,

I adapted the tutorial to make my own blinds, which works pretty well
then I tried to add the possibility to modify the Y-evenly (sticks_spacing in my model).  ::)
But it seems not to be compatible with this method/tutorial, I can only get one to work, not both  :-\

Is there something I didn't quite get ?  ???


*I'm not sure if it is the right place to post (feel free to redirect me).
« Last Edit: July 30, 2020, 01:50:38 PM by Rzk »
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Dragan

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Re: Randomising Blinds Tutorial
« Reply #8 on: July 30, 2020, 02:04:47 PM »
Hi*,

I adapted the tutorial to make my own blinds, which works pretty well
then I tried to add the possibility to modify the Y-evenly (sticks_spacing in my model).  ::)
But it seems not to be compatible with this method/tutorial, I can only get one to work, not both  :-\

Is there something I didn't quite get ?  ???



*I'm not sure if it is the right place to post (feel free to redirect me).

Yeah, blinds were an issue for me as well so I made a Makro to solve as many variations as possible.
https://www.youtube.com/watch?v=lqYXDpBw4pQ

Rzk

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Re: Randomising Blinds Tutorial
« Reply #9 on: July 30, 2020, 02:38:29 PM »
Yeah, blinds were an issue for me as well so I made a Makro to solve as many variations as possible.
https://www.youtube.com/watch?v=lqYXDpBw4pQ

Yes, I saw your macro, but it's "only" for venetian/blade store ;). It hardly seems applicable for my "stick" blinds  ???
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Dragan

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Re: Randomising Blinds Tutorial
« Reply #10 on: July 30, 2020, 03:29:57 PM »
Hi,
if you provide me with a model and some inputs about parameters and acting maybe I could make some similar Macro for you.

Rzk

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Re: Randomising Blinds Tutorial
« Reply #11 on: July 31, 2020, 10:53:01 AM »
Hi,
if you provide me with a model and some inputs about parameters and acting maybe I could make some similar Macro for you.
You are too generous 8)!  But I dont really need this parameter (Y-envly). ::) It is purely out of curiosity, Ijust love to know "if" and "how" it is possible ;D

Anyway, if you wanna give it  a go, here is the file.

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