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Author Topic: Tips for Mastering Large Scale Environments  (Read 3208 times)

Paul Roberts

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Tips for Mastering Large Scale Environments
« on: June 25, 2018, 11:23:58 AM »
Post here your questions and comments about the 15 Tips for Creating Large Scale Environments tutorial.
Paul Roberts
iToo Software

UF1233

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Re: Tips for Mastering Large Scale Environments
« Reply #1 on: October 30, 2018, 10:42:11 AM »
Hi,

Tried to follow ""Tip 11 Always create patches for large areas of small plants and ground cover" but for some reason it does not work. Everything seems to work in viewport but the plants does not appear in render. I am using Corona, is this feature supported?



Best,
George

Rokas

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Re: Tips for Mastering Large Scale Environments
« Reply #2 on: October 30, 2018, 11:09:00 AM »
Hi

This is relevant in Your case.
Rokas
iToo Software

Dustin

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Re: Tips for Mastering Large Scale Environments
« Reply #3 on: August 11, 2019, 04:20:58 AM »
So this is a workaround thats not already built into Forest Pack? I would assume that the program was smart enough to detect a large scene and at least offer this function automatically or is still viable option? i have a large scene that is complaining and telling me Ive reached my max instances and am wondering if this is the workaround for it?

Rokas

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Re: Tips for Mastering Large Scale Environments
« Reply #4 on: August 12, 2019, 06:44:37 AM »
Hi

Could You please describe what You call as "this function" ?
Anyway, to increase "max items" please adjust Your "max items" limit values in Display Rollout. You can set limits to 0 (zero) for limitless items.
Rokas
iToo Software

Dustin

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Re: Tips for Mastering Large Scale Environments
« Reply #5 on: August 14, 2019, 01:15:24 AM »
Thanks for the info but its the Max density upon render. I guess just to make sure, ill set it to 900 Million.