To whom it concerns at Itoo,
I am using Forest 3.3.1 together with 3dsmax 2011 and Mental Ray with fg.
By creating very huge city-scenes with millions of polygons (up to 100 million) there is no
problem rendering those scenes locally. Over the network the scene renders without trees.
If i reduce the number of polygons in the city-scene, Forest renders the trees normally.
I read your notes about Optimizing Rendering, but the problem still remains.
We use planes with an opacity channel as Forest objects. I am not using any proxies.
Thanks in advance and kindest regards
Timm