I am searching for a definitive method for merging forest packs between scenes. I have an extremely large and complex scene with many forest packs. The forest packs I need to extract to a new scene are created on multiple surfaces, using multiple area paints, with some custom editing on top. The distributed geometry consists of Vray proxy objects brought in through my own custom forest library.
I need certain elements of the forest packs merged into a separate scene to create masks for some post effects.
I have tried to merge the forest object, and bring through the base geometry and merge, but it doesn't come in, if I re-link the base geometry I guess I will lose my custom edits and it will be useless.
Hope you can help!