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Unable to drive scale change with map channel
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Topic: Unable to drive scale change with map channel (Read 3274 times)
UF2498
Newbie
Posts: 8
Unable to drive scale change with map channel
«
on:
April 16, 2018, 07:44:24 PM »
Pretty much what the title says. I run FP 5.2.0 on 3ds max 2016. I can drive scale changes with procedural maps like noise etc, but scale in a controlled way using textures and UV's. See attached.
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UF2498
Newbie
Posts: 8
Re: Unable to drive scale change with map channel
«
Reply #1 on:
April 16, 2018, 07:46:16 PM »
Oh and yes... If I change the map to object based XYZ - then something happens, but it seems unpredictable.
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Rokas
Hero Member
Posts: 3324
Re: Unable to drive scale change with map channel
«
Reply #2 on:
April 17, 2018, 10:48:31 AM »
It is working in my test:
Could You please attach Your scene?
«
Last Edit: April 18, 2018, 08:22:53 AM by Rokas
»
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Rokas
UF2498
Newbie
Posts: 8
Re: Unable to drive scale change with map channel
«
Reply #3 on:
April 17, 2018, 04:37:01 PM »
Thanks, here goes.
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Rokas
Hero Member
Posts: 3324
Re: Unable to drive scale change with map channel
«
Reply #4 on:
April 18, 2018, 08:22:28 AM »
Hi, thanks for file.
The only thing You need to do is to add Your surface to a Surface rollout:
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Rokas
UF2498
Newbie
Posts: 8
Re: Unable to drive scale change with map channel
«
Reply #5 on:
April 19, 2018, 06:13:48 AM »
Face palm! Mea Culpa. Many thanks!
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Unable to drive scale change with map channel
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