Itoo Software Forum

Author Topic: FP 9.0.1 -crash  (Read 40379 times)

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
FP 9.0.1 -crash
« on: June 06, 2024, 11:49:38 am »
Hello,
I'm trying out the new FP 9.0.1 and when I render what works in FP 8.x, Max crashes. Minidump attached.

iToo

  • Administrator
  • Hero Member
  • *****
  • Posts: 4683
    • iToo Software
Re: FP 9.0.1 -crash
« Reply #1 on: June 06, 2024, 01:13:04 pm »
It crashes at some point of our V-Ray code. But unfortunately, i cannot identify what object is causing it, or what is the problem exactly.

If possible, please send us a simplificated scene to reproduce it here.

Thanks,
Carlos Quintero
iToo Software

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #2 on: June 06, 2024, 01:21:54 pm »
I'll try to find it. It's a mix of various old/new VrayProxy cars. It's possible it's a bug in some older VrayProxy vs the new FP9.

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #3 on: June 06, 2024, 01:43:35 pm »
I found that this is caused by the old VrayProxy which was created in prehistoric times in ?Vray3?
Anyway, with FP 8 it works OK and if I break it down into instances it works OK too.
Simple scene:
www.realviz.cz/VrayProxy-cars-FP901_02.zip

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #4 on: June 06, 2024, 03:03:11 pm »
Simple solution for "beta time" is set "Non-geometric Obj.".

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #5 on: June 07, 2024, 09:54:49 am »
So I found a reason. It is caused by missing UVW mapping. If e.g. map.ch.2 is missing and a texture is applied to it FP crashes. If this is fixed FP renders. Anyway, it is strange that if it is a classic instance within a V-ray or a regular mesh, everything renders OK.

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #6 on: June 07, 2024, 12:10:19 pm »
And another thing that causes this is VrayCarPaintMtl.

iToo

  • Administrator
  • Hero Member
  • *****
  • Posts: 4683
    • iToo Software
Re: FP 9.0.1 -crash
« Reply #7 on: June 07, 2024, 12:36:18 pm »
Thanks for all the info.
I guess problem is caused by some changes we made in our V-Ray code. We'll check it.
Carlos Quintero
iToo Software

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #8 on: June 07, 2024, 12:52:16 pm »
Thank you,
the really simple scene where it falls in the attach.
CarPaint on the Box without UVW. With UVW OK.

iToo

  • Administrator
  • Hero Member
  • *****
  • Posts: 4683
    • iToo Software
Re: FP 9.0.1 -crash
« Reply #9 on: June 10, 2024, 10:48:15 am »
Bug was identified and fixed for next update.
Carlos Quintero
iToo Software

RealViz

  • Sr. Member
  • ****
  • Posts: 448
    • RealViz
Re: FP 9.0.1 -crash
« Reply #10 on: June 10, 2024, 11:07:53 am »
Thanks.