Hi Rokas, thanks for getting back to me. For the first issue, If i just make a simple box and use the tool to follow the spline, how can I add extra geometry around the corners or just overall increase the density similarly to how TurboSmooth works? my second issue, I have noticed that after I unwrap my model and project it using the tool on the spline, the UV's get warped quite a bit, what approach would you do to fix this? And finally,several tutorials show how to tile a texture across the asset using UVW Xform, but when I connect my segment to the node and the node to L1s input and tweak it, nothing happens. Any idea why? I hope this is more detail in a few of the issues I am having.