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Author Topic: Railclone Issues encountered  (Read 542 times)

stefan.oprisan

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Railclone Issues encountered
« on: July 03, 2018, 06:42:35 PM »
Hi everyone, I have recently downloaded the free version and playing around but I have some questions regarding the software.

How to add extra geometry to road?
How to fix broken UV maps?
UVW Xform doesnt do anything?

Hopefully these are self explanatory. :)

Thanks

Rokas

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Re: Railclone Issues encountered
« Reply #1 on: July 05, 2018, 10:05:45 AM »
Hi

Can You describe issues in more detail, please, or better - attach a file with these 3 issues demonstrated.

As from general questions I can only provide general answers which would not satisfy You.
Rokas
iToo Software

stefan.oprisan

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Re: Railclone Issues encountered
« Reply #2 on: July 05, 2018, 12:16:31 PM »
Hi Rokas, thanks for getting back to me. For the first issue, If i just make a simple box and use the tool to follow the spline, how can I add extra geometry around the corners or just overall increase the density similarly to how TurboSmooth works? my second issue, I have noticed that after I unwrap my model and project it using the tool on the spline, the UV's get warped quite a bit, what approach would you do to fix this? And finally,several tutorials show how to tile a texture across the asset using UVW Xform, but when I connect my segment to the node and the node to L1s input and tweak it, nothing happens. Any idea why? I hope this is more detail in a few of the issues I am having.

Thanks

Rokas

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Re: Railclone Issues encountered
« Reply #3 on: July 05, 2018, 02:29:22 PM »
Please, attach Your scene.
Rokas
iToo Software