Thank you guys.
I thought I can solve this little situation alone, but I really don't know how to do, so I'd like to show to you the whole "problem", if you can just let me know if RailClone can help in this situation or not.
Final task is to create a quad geometry with grid oh holes
Manual Method for understand (no RailClone)
A simple planar geometry with some subdivision
Convert in EditPoly and select the polygon I want to Scale and Delete
The selected polygons have been scale proportionally and deleted. Between each square in both vertical and orizontal the distance is the same
Apply a TurboSmooth modifier
That's what I should obtein.
The problem in this case is that for my model the distance between each square horizontally (X way) is higher then vertically (Y way)www.ossosso.com/scambio/shoot005.jpg
I'm made a little mistake, the pair row (the 2nd, the 4th) have always -1 hole:www.ossosso.com/scambio/shoot007.jpg
Anyway the total grid is larger, n. 27 holes for the X (26 in the 2d, 4th, 6th, etc.) and n. 38 along the Y.
To do it manually like I did for this example si quite time consuming (even if it's more time consuming to find a way with RailClone 'cause I'm not a pro user
), but aboveall the reason I'd like to use RailClone is because at the end I want the possibility to change a bit the "radius"/scale of the holes and the distance to better make the 3d model similar tot he real one (I've no technical draw).
Do you think RailClone could help in some way?
No wait... I'm pretty sure it can, 'cause there is a logic method behind the resul... so the real question is.. do you think do you have time to help me to build a RailClone structure?