View full version: RailClone Pro (*)
  1. No shadows through RC object
  2. Wooden walkway bending on z-axis
  3. Cheeky request
  4. How to create an uneven woven fence
  5. Brick wall with spaces
  6. MOVED: Array 2S and UVW Xform not rendering correctly?
  7. Array with Overall texture
  8. MOVED: Floorboards Array - Railclone 3 beta
  9. Sequence not working properly
  10. Distributed Render wrong placement
  11. Brick Wall script ? Is this available from Itoo ?
  12. Segments exceeding spline
  13. 'tearing in mesh'
  14. RailClone Pro and VRay 3.5 RT DR
  15. is this or will this be possible in RC ? Ohhhh how much i would love it..
  16. Request - Params for Spline section with current Material
  17. Facade system
  18. How do this floor
  19. The sphere come on the heels of the last box, HOW ?
  20. How to make a growing distance for evenly distributed elements on a spline ?
  21. about vrayproxy(multi-subobject mtl) correspond to the correct material
  22. Getting really bad fireflies with backlit trees and Corona Renderer
  23. Generators limited by Sp Mat ID don't join.
  24. Locker number tutorial, but counting up in 10s
  25. parametric bricks
  26. making a watch band
  27. Old Library
  28. Feature request: button to select the spline current RC object is assigned to
  29. Corona render
  30. UVW Mapping Modifier & Wire Color
  31. Last tutorial problem: Creating Panelling and Wainscoting
  32. Randomize Material ID dont work on Linear 1s
  33. Mitered corners
  34. x rotation
  35. V-Ray and motion blur
  36. vray3.5?
  37. Feature Request - UVW XForm node
  38. 2 plank lengths + 2 plank widths as well... please help.
  39. After a transform, there are empty parts of the clipping area.
  40. Randomize texture & clipping area
  41. Wire Fence
  42. Linear1s + Scale + Surface don't work?
  43. Spacing issue on bridge
  44. Material Node help
  45. Beginner question - spacing glazing panels from the centre of a spline
  46. Crashing Array Generator that includes Y Size, Y Offset, and Start/End Padding
  47. Segments perpendicular to world instead of spline normal
  48. Clipping spline typo in help file
  49. Math behind nodes
  50. Nested RC multimaterial