Itoo Software Forum

Author Topic: Avoid same objects  (Read 78 times)


  • Newbie
  • *
  • Posts: 28
Avoid same objects
« on: February 15, 2018, 04:19:35 AM »
I have random piece of geometry on each vertex of a spline ( i dont use material ID in this case )  I would like to avoid same type of adjacent elements. So is it possible for RC to check it and replace geometry?


Michal Karmazín

  • iToo Software
  • Hero Member
  • *****
  • Posts: 1472
Re: Avoid same objects
« Reply #1 on: February 15, 2018, 01:51:56 PM »

To avoid "the same type of adjacent elements" you can split your objects into two groups and alternate between them - for example by the Sequence Operator (this way, the next randomly picked item will be always picked from the "other group"). Hope that helps.

Best regards,