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Author Topic: CRASH and Solution for that...  (Read 1780 times)

raistlin

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CRASH and Solution for that...
« on: November 05, 2013, 06:10:28 PM »
Hi everybody

I've just found a crash result for the 2.1.5 release :

UVW map on point clouds railclone object... Vicious thing that don't prevent everything, i can merge everything, that's why i've found the problem, everything crash wit railclone object, and each which crash are (accidentaly) with a UVW map modifier on them, but only those with a point clouds preview mode crash...

Hope it help...
La vie est une aventure dangereuse d'où personne n'est jamais sortie vivant.

iToo

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Re: CRASH and Solution for that...
« Reply #1 on: November 06, 2013, 09:36:35 AM »
What Max version and render engine do you use ?. I cannot reproduce the crash here (Max 2014, RC 2.1.6).

Just for info: any modifier applied to a RailClone object will disable the instancing engine (Max automatically converts RC to a mesh object). When possible, it's better to use the UVW Segment mapping.
Carlos Quintero
iToo Software

raistlin

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Re: CRASH and Solution for that...
« Reply #2 on: November 06, 2013, 03:20:08 PM »
Hi Carlos

Max 2013 X64 and railclone V2.1.5 here. Thx for the tips but the placement is an accident, i'm using the box mapping from RC eveytime i can ... But with that accident i've lost 6 hours to find what's the problem and how to solve that... So if someone is in the same case, i hope it could help a little bit.
La vie est une aventure dangereuse d'où personne n'est jamais sortie vivant.