We've been tasked to create this type of wall (see attachment). Not exactly this, but similar in the details.
It's the hexagonal/honeycomb pattern that we need to recreate along a curved wall. So the holes get bigger and small randomly. We've had some decent results using a script to create the hexagons, varying their size with a noise map. The problem with that is the geometry we end up with is terrible and would need a lot of extra cleanup to be usable.
Is it possible to create this type of thing with railclone? W ideally want to do it in a parametric way to make it easy to change in the future if we need to. Any solutions or ideas are welcome.
Thanks in advance.