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Author Topic: Problem with Slicing and sharp turns  (Read 255 times)

HB2523

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Problem with Slicing and sharp turns
« on: October 19, 2017, 06:45:39 PM »
I'm trying to create a pavement around my building. But the slicing of the geometry does not work out properly when it comes to sharp turns. The meshes tends to intersect, overlap and deform rather then being sliced. I've tried the same thing with your presets for pavements in RailClone, and they have similar problems.

See the attached images for examples. In my own example I've designed the pavement with a seperate RC object using the Array 2S.


Michal Karmazín

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Re: Problem with Slicing and sharp turns
« Reply #1 on: October 20, 2017, 10:53:35 AM »
Hi,

I would suggest you to switch the Generator's Y Mode to Free (attaching screen-shot). Adjusting the Style > Curve Steps option might be needed too. Hope that helps.

Best regards,

HB2523

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Re: Problem with Slicing and sharp turns
« Reply #2 on: October 26, 2017, 12:49:12 PM »
I've tried this now, but it didn't help. Could you provide me with a sample scene?