View full version: Announcements
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  1. New tutorial: Creating altitude-based ecosystems
  2. RailClone Pro 3.1.4 beta
  3. Forest Pack Pro 6.0.5 beta
  4. RailClone Pro 3.1.3 beta
  5. RailClone Pro 3.1.2 beta
  6. Spring Sale 2018
  7. Forest Pack Pro 6.0.4 beta
  8. RailClone Pro 3.1.1 beta
  9. Forest Pack Pro 6.0.3 beta
  10. 3ds Max 2019 support
  11. Forest Pack Pro 6.0.2 beta
  12. New tutorial: Stacking Shelves with RailClone
  13. Forest Pack Pro 6.0.1 beta
  14. Forest Pack Pro 6.0.0 beta released
  15. RailClone Lite/Pro 3.1.0
  16. New Tutorial: Making snow with Forest Pack Pro
  17. Black Friday Sale - 25% off, no limits and volume discounts!
  18. New tutorial: Creating roofs with RailClone
  19. Forest Pack Lite/Pro 5.4.1
  20. New tutorial: Using photo scanned assets with Forest Pack
  21. RailClone Lite/Pro 3.0.9
  22. RailClone Lite/Pro 3.0.8
  23. RailClone 3 Released: More power in your hands
  24. New tutorial: Combining Concrete Paving and Grass
  25. RailClone Lite/Pro 2.7.5
  26. Forest Pack Lite/Pro 5.4.0
  27. RailClone Pro 3.0.5 beta
  28. Forest Pack Pro 5.3.4 beta
  29. New Tutorial: Creating Weave Patterns with RailClone
  30. RailClone Pro 3.0.4 beta
  31. RailClone Pro 3.0.3 beta
  32. New case Study: Straightface Studios on creating animations for live events
  33. 10 second tip: Creating patterns with RailClone
  34. 3DS Max 2018 status and Forest Pack Pro 5.3.3 beta
  35. Forum account changes
  36. New tutorial: Creating trimmed hedges and topiary
  37. Forest Pack Lite/Pro 5.3.2
  38. Forest Pack Lite/Pro 5.3.1
  39. Easter holidays 2017
  40. RailClone Pro 3.0.1 beta
  41. Forest Pack Lite/Pro 5.3.0
  42. RailClone 3.0.0 beta
  43. 10 Second Tip: Filleting Corners with RailClone
  44. Forest Pack Pro 5.2.5 beta
  45. New case study: Rune Spaans on The Absence of Eddy Table
  46. Forest Pack Pro 5.2.4 beta
  47. New Tutorial: Creating Panelling and Wainscoting
  48. 10 Second Tip: Automatic Clustering
  49. New Tutorial: Modelling the DoubleTree by Hilton Hotel
  50. New Case Study: Blur: Creating Parametric environments for Mafia III