91
RailClone Pro (*) / Re: Multiple Monitors
« Last post by Michal Karmazín on June 27, 2025, 11:18:07 am »Could you please perform the following test?
Best regards,
- Delete the contents of: HKEY_CURRENT_USER\SOFTWARE\Itoo Software\RailClone\Style Editor
- Open 3ds Max and create a new RailClone object.
- Open the Style Editor and move it to the desired position on your secondary monitor.
- Close 3ds Max and send us a screenshot showing the content of the registry key mentioned above.
- Also, please provide a screenshot showing your monitor's resolution and their relative positions. You can find this under: Windows > Settings > System > Display > Multiple displays.
Best regards,
92
Forest Pro (*) / Re: Corona Distance for density?
« Last post by Lupaz on June 26, 2025, 09:39:31 pm »I found this video to solve it.
But I'm still interested in knowing if this is possible with corona distance. thanks.
https://www.youtube.com/watch?v=h2Ier_n1Oe8
But I'm still interested in knowing if this is possible with corona distance. thanks.
https://www.youtube.com/watch?v=h2Ier_n1Oe8
93
Forest Pro (*) / Corona Distance for density?
« Last post by Lupaz on June 26, 2025, 09:34:03 pm »Hi,
I need to reduce the density of a type of plant (mondo grass) based on the distance from a path.
I thought of using corona distance as a map but it seems Forest doesn't recognize gray areas if I use it for distribution.
Is there a way to plug it in somewhere else for this purpose? If not, is there a way to reduce the density based on the distance to an object?
Thank you
I need to reduce the density of a type of plant (mondo grass) based on the distance from a path.
I thought of using corona distance as a map but it seems Forest doesn't recognize gray areas if I use it for distribution.
Is there a way to plug it in somewhere else for this purpose? If not, is there a way to reduce the density based on the distance to an object?
Thank you
94
Other free plugins / Re: Color Edge Corona render
« Last post by CharlyRT on June 26, 2025, 05:41:27 pm »mmmm maybe theres a confussion in the map, im not using Forest Edge, I mean the free plugin Color Edge
I forgot to attach the tests, so here there are.
PS. Theres no need to send a problematic scene it occurs even with the scene provided with the plugin and with any other, but Im attaching this simple scene that im using in the tests
I forgot to attach the tests, so here there are.
PS. Theres no need to send a problematic scene it occurs even with the scene provided with the plugin and with any other, but Im attaching this simple scene that im using in the tests
95
Forest Pro (*) / Re: Randomize + reseed hotkey
« Last post by RealViz on June 26, 2025, 01:51:46 pm »OK, thank you. If this is successful in the future, it will definitely move FP forward. But maybe I'm relying too much on keyboard shortcuts.
96
RailClone Pro (*) / Re: How do you make a roof like the one in your latest presentation.
« Last post by Joker1979 on June 26, 2025, 12:57:49 pm »Thanks, I think it will help.
97
RailClone Pro (*) / Re: Gradually bend an array of bars along a path
« Last post by Michal Karmazín on June 26, 2025, 12:22:43 pm »You're welcome. We recognize that RailClone has a significantly steeper learning curve compared to ForestPack. To help users become familiar with RailClone, we’ve prepared an ongoing series of tutorials and comprehensive documentation. We recommend starting with the Getting Started with RailClone guide, followed by Next Steps with RailClone for a more in-depth understanding.
Best regards,
Best regards,
98
Forest Pro (*) / Re: Randomize + reseed hotkey
« Last post by Michal Karmazín on June 26, 2025, 12:16:48 pm »Hi,
I'm afraid our plugins currently don't support customizable shortcuts. We’ll consider it for future updates.
Best regards,
I'm afraid our plugins currently don't support customizable shortcuts. We’ll consider it for future updates.
Best regards,
99
RailClone Pro (*) / Re: Random height of building generator
« Last post by Michal Karmazín on June 26, 2025, 11:54:05 am »Replied by email.
100
RailClone Pro (*) / Re: SplineOp - dont respect RC Spline mod
« Last post by RealViz on June 26, 2025, 10:39:30 am »OK, thanks for the info. At least the ID for the segments remains. That's 90% of what's important. Thank you