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Forest Pro (*) / Re: Forest Pack Trees Render Dark with VRay Next GPU
« Last post by Rokas on January 23, 2021, 10:17:54 AM »
what is result with CPU ? Maybe some unsupported feature is used in material shader ?
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Forest Pro (*) / Forest Pack Trees Render Dark with VRay Next GPU
« Last post by Dustin on January 23, 2021, 08:09:22 AM »
Ive seen some issues online with the irradiance cache settings of Vray maybe causing this but issues were fixed with a long ago update. VRray Next GPU and FP 6.3.1.

3
RailClone Pro (*) / Re: Generator offset limited by min-max
« Last post by arch3d on January 22, 2021, 11:04:58 AM »
Perfect!
I was looking for this piece of code:)

Thank you
4
Forest Pro (*) / Re: System environment variable for Effects library not working
« Last post by iToo on January 22, 2021, 11:03:50 AM »
Hi, we tested it on several computers and seems to work correctly, both using local or UNC paths. I cannot find any error in your environment variables either.
A limitation is that only can be defined the System Effects path, but not the User's Effects (we read a single value from the variable), but that should not be a problem in your case.

Please, would you test if there is any difference setting a local folder, instead a UNC path ?
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RailClone Pro (*) / Re: Generator offset limited by min-max
« Last post by Rokas on January 22, 2021, 10:56:42 AM »
I am not sure i understand. If I do, then You want to use this expression:
return (Input2-Input1)*Input3/100+Input1;
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RailClone Pro (*) / Re: Generator offset limited by min-max
« Last post by arch3d on January 22, 2021, 10:45:38 AM »
Rokas i hope screen will explain what i was trynig to do.
Dragan thank you -  it works well if i have same units. This time i was trying to do convertion min in cm->0%, max in cm->100%.
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RailClone Pro (*) / Re: Generator offset limited by min-max
« Last post by Dragan on January 22, 2021, 07:44:32 AM »
If you want to limit input range between 0 > 100%  then only one input is enough.

Return
If(input1>100,100,
if(input1<0,0,input1));

If you want to limit input range between min > max as your example then:

Return
If(input3>input2,input2,
if(input3<input1,input1,input3));

8
RailClone Pro (*) / Re: Generator offset limited by min-max
« Last post by Rokas on January 22, 2021, 07:41:02 AM »
Hi

I don't understand what You want to do, anyway You can't plug varying value to Z offset. As far as I understand, it is calculated/evaluated only once.
You need to use segments z offset.
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RailClone Pro (*) / Generator offset limited by min-max
« Last post by arch3d on January 22, 2021, 06:32:40 AM »
Hello,
Sorry for bother you again,
This time I would like to define Z-Offset for Generator. For minimum (scene units)->0%, for maximum (in scene units as well) ->100%

Thanks

10
Forest Pro beta / Re: Unity Importer - Various Version Tests - Fail and Success
« Last post by David on January 21, 2021, 03:30:03 PM »
Hi Morne,

I haven't been able to reproduce your error. Have you tried with an stable version? instead of an alpha or beta?

Best Regards.
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