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Work in Progress / Steel Grating Floor
« Last post by FU1154 on Today at 11:18:36 am »Hello, I was wondering how to make caibottis with curves.
A Steel Grating Floor like this.
Thanks
A Steel Grating Floor like this.
Thanks
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RailClone Pro (*) / Re: How to make this kind of tiled floor ?
« Last post by Ricousto on December 26, 2025, 12:30:21 pm »Wow! Thank you so much! You're the best.
I'll be able to study this closely.
Thank you very very very much.
I'll be able to study this closely.
Thank you very very very much.
3
RailClone Pro (*) / Re: How to make this kind of tiled floor ?
« Last post by iToo on December 24, 2025, 09:54:09 am »You're right, distribution was not exactly the same. I just fixed it, please download the file again.
What Max version do you use ? Scene was created in Max 2013, so it must work with any version supported by RailClone.
What Max version do you use ? Scene was created in Max 2013, so it must work with any version supported by RailClone.
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RailClone Pro (*) / Re: How to make this kind of tiled floor ?
« Last post by Ricousto on December 23, 2025, 02:46:02 pm »Thank you very much.
It's not exactly the same thing.
As you can see, it's an alternation of circles and diamonds in X and Y, not just in X (or Y).
Anyway, I have an old version of Max, so I can't open your file.
I'm really sorry.
Can you show me another way, please?
It's not exactly the same thing.
As you can see, it's an alternation of circles and diamonds in X and Y, not just in X (or Y).
Anyway, I have an old version of Max, so I can't open your file.
I'm really sorry.
Can you show me another way, please?
5
RailClone Pro (*) / Re: How to make this kind of tiled floor ?
« Last post by iToo on December 23, 2025, 10:18:13 am »Hi,
Please find a sample scene in the attached file.
I used several Sequence operators. For random rotations, i used the 'Stepped Rotation' macro.
Please find a sample scene in the attached file.
I used several Sequence operators. For random rotations, i used the 'Stepped Rotation' macro.
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RailClone Pro (*) / How to make this kind of tiled floor ?
« Last post by Ricousto on December 22, 2025, 05:24:31 pm »Hi,
I'm trying to do this kind of tile floor but I'm a newbie and even after studying this post : Cobblestone pattern -> https://forum.itoosoft.com/railclone-pro-(*)/cobblestone-pattern/
I failed miserably.
I imagine it involves multiple sequence combinations, but I still can't figure out the general principle, knowing that I would also like randomisation in the rotation of the various elements.
I am convinced that this type of construction can be extremely useful for the future.
Can you help me to find my way please ?
thanks a lot
I'm trying to do this kind of tile floor but I'm a newbie and even after studying this post : Cobblestone pattern -> https://forum.itoosoft.com/railclone-pro-(*)/cobblestone-pattern/
I failed miserably.
I imagine it involves multiple sequence combinations, but I still can't figure out the general principle, knowing that I would also like randomisation in the rotation of the various elements.
I am convinced that this type of construction can be extremely useful for the future.
Can you help me to find my way please ?
thanks a lot
7
RailClone Pro (*) / Re: Suggestions for RailClone Tips&Tricks tutorials
« Last post by GR2043 on December 22, 2025, 06:19:55 am »Hi, would make this ( a generator 1S with assigned spline and a segment) by default for a new railclone objects, and create a hotkey for open style editor, add this ability please
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RailClone Pro (*) / Re: Scripts for RailClone
« Last post by GR2043 on December 21, 2025, 01:51:10 am »Hi, I would open style editor by a hotkey, how to do this?
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Forest Pro (*) / Re: Light Instances not visible in Viewport
« Last post by iToo on December 20, 2025, 08:57:34 am »Hello, we recently started using FP to instance lights in our scene files. It was very convenient to actually see the lights. Any chance of bringing back the ability to display the lights? Maybe adding a new toggle option and popup warning regarding issues with nitrous. Thanks!
Hi, unfortunately it's not possible. Not only lights are not properly displayed, but we also noticed that Max crashes sometimes.
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Forest Pro (*) / Re: Help with Forest and Unreal
« Last post by Arphalax on December 19, 2025, 11:41:45 pm »Thanks, any useful information will be very welcome. Happy holidays.

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