ITOOSOFT Forum

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1
Hey everyone,

Once again, I need to create a building similar to the one in the presentation. If you could please provide a brief tutorial, I would greatly appreciate it. Alternatively, if anyone has successfully created one in the past, could you please share it here?

Thanks for your help!
2
Forest Pro (*) / Re: Evergreen parking
« Last post by Ricousto on October 10, 2025, 09:28:09 am »
Thank you both. You were right, that was indeed the case.

I should just remember that in future.

Thanks again !

Best regards,
3
Forest Pro (*) / Re: Evergreen parking
« Last post by Michal Karmazín on October 10, 2025, 08:27:30 am »
Hi Ricousto,

As Arslan already mentioned, disabling the Display > Render > Use Instancing Engine option in the RC object should help. This used to be handled automatically, but due to several changes, it now needs to be done manually.

Best regards,
4
Forest Pro (*) / Re: Evergreen parking
« Last post by Arslan on October 09, 2025, 11:52:01 pm »
Hi,

Trying to disable instancing engine on RC objects may help. Also make sure about 'boundary checking > edge' for fp object.


Best regards.
5
Forest Pro (*) / Evergreen parking
« Last post by Ricousto on October 09, 2025, 09:09:46 pm »
Hello,
This is my first attempt at creating this type of evergreen, and I don't understand why I can't "exclude" the blades of grass from the paving stones.
I followed the tutorial to the letter, and the grass is still sticking out from between the paving stones.

What's the problem? Can you help me, please ?

Thank you.

6
Hi,

Due to the relatively short corner radius compared to the width of the geometry, these parts are tricky to handle. A possible approach is to treat the vertical constructions in a separate Generator to avoid overlapping geometry, and fill the horizontal sections using the Offset Spline operator. Please find attached a modified version of your scene using this setup. I hope you find it helpful.

Best regards,
7
RailClone Pro (*) / Re: stepped random translation
« Last post by rivoli on October 09, 2025, 11:10:07 am »
Thanks! works perfectly
8
RailClone Pro (*) / Re: stepped random translation
« Last post by Michal Karmazín on October 09, 2025, 10:54:15 am »
Hi,

For this purpose, you can use the Value List parameter. Set the Selector to Index, export this parameter, and control it with a Random parameter. I hope this helps.

Best regards,
9
RailClone Pro (*) / stepped random translation
« Last post by rivoli on October 09, 2025, 10:16:12 am »
Hi,

is there a way to have random variation in the translation of a segment, but constrained by a number of specified values, instead of a random range?
I have segments in a line, and would like to randomize their translation on the x axis, but only based on a set of specified distances.

Thanks
m
10
Image Uploads / Lethal Astonshment music video.
« Last post by Tobias Jansson on October 09, 2025, 09:55:37 am »
Have been working on a Music video for one of my tracks, nothing fancy when it comes to the 3d models, I wanted some kind of simple old school retro look. Forest pack and Ivy was used a lot through out the video. Hope you like it. :)
https://youtu.be/IFfGAqdXDS4
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