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ForestIvy / Re: Ivy is grown different on each frame.
« Last post by iToo on September 12, 2025, 11:30:20 am »Even if render nodes are updated with the same Forest version, it seems there is some problem which generates different results of ForestIvy. We are investigating it.
Meanwhile, a temporary workaround is to collapse ForestIvy to an Editable Mesh, and optionally save it as VRay proxy.
To convert to mesh, you must set Display->Viewport to 'Mesh'.
We apologize for the inconveniences.
Meanwhile, a temporary workaround is to collapse ForestIvy to an Editable Mesh, and optionally save it as VRay proxy.
To convert to mesh, you must set Display->Viewport to 'Mesh'.
We apologize for the inconveniences.
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RailClone Pro (*) / Re: How to manage this?
« Last post by Tom_1028 on September 12, 2025, 11:12:35 am »That surely helps.
Thanks a lot.
Thanks a lot.
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RailClone Pro (*) / Re: How to manage this?
« Last post by Michal Karmazín on September 12, 2025, 11:03:20 am »Hi Tom,
I'm sorry to hear that you're facing these troubles. As mentioned in these closely related forum threads http://forum.itoosoft.com/index.php?topic=1636.0 / http://forum.itoosoft.com/index.php?topic=1679.0:
"When RailClone is used to create pavements or curbs on closed corners, it is frequent to encounter overlapping issues because the geometry intersects with itself. Unfortunately, when this happens, there is not an easy way to fix it. However, there are several techniques that would help us to avoid overlapping:
I hope this helps.
Best regards,
I'm sorry to hear that you're facing these troubles. As mentioned in these closely related forum threads http://forum.itoosoft.com/index.php?topic=1636.0 / http://forum.itoosoft.com/index.php?topic=1679.0:
"When RailClone is used to create pavements or curbs on closed corners, it is frequent to encounter overlapping issues because the geometry intersects with itself. Unfortunately, when this happens, there is not an easy way to fix it. However, there are several techniques that would help us to avoid overlapping:
- First, increase the spline's interpolation using Style > Curve Steps (i.e., with a value of 100).
- If the path turns in both directions, we can minimize the issue of centering the segments on the Y-axis in relation to the spline. To achieve this, set each segment's "Y Alignment" to "Center" within the Style Editor.
- Since the decisive value in this problem is the corner's radius, it may be useful to adjust it dynamically. RailClone allows creating rounded corners automatically by setting the parameter Rules > Corner > Fillet Radius in the Generator. This way, we can visually check at what radius value the overlapping problem starts.
- Sometimes it may be necessary to refine the segment's geometry so that it bends better on curved paths. To do this, select the segment in the Style Editor and click "Extract Segment" in the toolbar. A new object will be added to the scene; simply select and refine it (e.g. by applying a Tesselate modifier).
I hope this helps.
Best regards,
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RailClone Pro (*) / How to manage this?
« Last post by Tom_1028 on September 12, 2025, 10:14:25 am »Hi everyone,
Here is an annoying problem I face recurrently when dealing with footpaths and curbs (see the screenshot attached).
How do you manage to get neat intersections?
Thank you in advance for the help,
Here is an annoying problem I face recurrently when dealing with footpaths and curbs (see the screenshot attached).
How do you manage to get neat intersections?
Thank you in advance for the help,
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ForestIvy / Re: Ivy is grown different on each frame.
« Last post by Michal Karmazín on September 11, 2025, 12:24:34 pm »Please make sure all your render nodes are running the same ForestPack version — this caused the issue for another user. We’d appreciate any feedback you can share about this issue, either with us or with the user community, in case others run into the same problem.
Best regards,
Best regards,
6
RailClone Pro (*) / Re: Macros Library ?
« Last post by Michal Karmazín on September 11, 2025, 11:43:02 am »Hi,
To access the Macro Description window, open the corresponding macro and navigate to Style > Edit Description or use the Edit Description (Style or Macro) button. I hope this helps.
Best regards,
To access the Macro Description window, open the corresponding macro and navigate to Style > Edit Description or use the Edit Description (Style or Macro) button. I hope this helps.
Best regards,
7
ForestIvy / Re: Ivy is grown different on each frame.
« Last post by Infinity on September 11, 2025, 10:37:21 am »I am also facing same issue. Kindly suggest a solution. This mostly happens when the frames are rendered over network.
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RailClone Pro (*) / Macros Library ?
« Last post by HU0164 on September 10, 2025, 05:38:11 pm »Hi all,
Regarding the macro library (animation, Arithmectic, Generators, Logic, Transforms, UV and Materials), is there documentation on each macro explaining what it does and how to implement it?
There is a pop-up for each macro, but it does not appear in the foreground, making it difficult to read.
Regarding the macro library (animation, Arithmectic, Generators, Logic, Transforms, UV and Materials), is there documentation on each macro explaining what it does and how to implement it?
There is a pop-up for each macro, but it does not appear in the foreground, making it difficult to read.
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Forest Pro (*) / Re: Problem with grass on sloping terrain
« Last post by Michal Karmazín on September 09, 2025, 08:41:55 am »You might try combining two Forest objects with different densities using the Slope Angle Range (Surface > Slope Range > Max/Min). But honestly, it’s probably more work to tweak that for a nice result than to just remap the surface UVs.
Best regards,
Best regards,
10
Forest Pro (*) / Re: Problem with grass on sloping terrain
« Last post by RealViz on September 08, 2025, 03:40:50 pm »Thanks for your reply. My problem is that this poly was created with Blender, so I didn't apply any mapping in 3ds Max. Is there another way I could do this?Use the classic Unwrap UVW method?