1
Work in Progress / Door glass with change door handles and much more
« Last post by WG5237 on October 31, 2025, 08:42:07 pm »Good evening my friends from faraway Greece. I have to admit that although I have been on the itoo software forum for a long time, today is the first time I have published my own content.
I made a glass store door
which has many additional details. Such as changing the handles, the height of the glass wall panel, and opening the two doors!
If you want, you can also download the file so that you can examine it at your leisure!
Whatever you want, you can find me at the following email: giantsplanets@gmail.com
I made a glass store door
which has many additional details. Such as changing the handles, the height of the glass wall panel, and opening the two doors!
If you want, you can also download the file so that you can examine it at your leisure!
Whatever you want, you can find me at the following email: giantsplanets@gmail.com
2
Forest Pro (*) / Re: Use network paths for library & textures.
« Last post by eqko on October 31, 2025, 12:23:47 pm »I understand the need to cater to less technically inclined customers, but I think a simple 'advanced' install option to point to and install everything on a network location would save a lot of headaches. Especially for rendernodes to be able to find textures on the netwerk location.
Because attached fp_1.jpg is just shenanigans if you ask me.
Specifically the fact that it shows no path, but when you click the bitmap, (fp_2.jpg) it goes properly to a userfolder with the textures ...
And no, repathing them to the server everytime \ every project \ every file is not a very valid option ...
I could use a clear answer for that last part where max 'knows' the location to look for the textures is the network location and not my user folder.
And with that, a clear way to roll this out over all our rendernodes and workstations
Because attached fp_1.jpg is just shenanigans if you ask me.
Specifically the fact that it shows no path, but when you click the bitmap, (fp_2.jpg) it goes properly to a userfolder with the textures ...
And no, repathing them to the server everytime \ every project \ every file is not a very valid option ...
I could use a clear answer for that last part where max 'knows' the location to look for the textures is the network location and not my user folder.
And with that, a clear way to roll this out over all our rendernodes and workstations

3
Forest Pro (*) / Re: ForestIvy and chaos vantage
« Last post by Maxxx on October 31, 2025, 12:12:56 pm »Hi,
I updated V-Ray and everything is ok
thanks for the quick response
best,
Carlos
I updated V-Ray and everything is ok

thanks for the quick response
best,
Carlos
4
Forest Pro (*) / Re: BUG: ForestPack transform rotation stopped working in my scene. (solved)
« Last post by Paul Roberts on October 31, 2025, 11:48:03 am »Hi,
Glad to hear you fixed it. Look-at would definitely have that effect. If you have any other questions, please let me know.
Cheers,
Paul
Glad to hear you fixed it. Look-at would definitely have that effect. If you have any other questions, please let me know.
Cheers,
Paul
5
Forest Pro (*) / Re: ForestIvy and chaos vantage
« Last post by Paul Roberts on October 31, 2025, 11:15:39 am »Hi,
Thanks for getting in touch. Chaos added support for ForestIvy leaves using our API. I can't find reference to it in their release notes to let you know the exact version, but from memory it was some time at the end of last year. For ForestIvy to work correctly correctly with Vantage, is is likely you would need to update it (and maybe VRay) to a more recent version. We just tested with Vantage 3 and it's working on our side.
Another option is to disable instancing in ForestIvy from the Display rollout, though obviously not as efficient, this should work with any version of Vantage.
I hope that helps, please let me know if I can do anything further.
Best,
Paul
Thanks for getting in touch. Chaos added support for ForestIvy leaves using our API. I can't find reference to it in their release notes to let you know the exact version, but from memory it was some time at the end of last year. For ForestIvy to work correctly correctly with Vantage, is is likely you would need to update it (and maybe VRay) to a more recent version. We just tested with Vantage 3 and it's working on our side.
Another option is to disable instancing in ForestIvy from the Display rollout, though obviously not as efficient, this should work with any version of Vantage.
I hope that helps, please let me know if I can do anything further.
Best,
Paul
6
Forest Pro (*) / Re: Very slow 3dsmax when making any new object with lots of forests in the scene
« Last post by iToo on October 31, 2025, 09:28:39 am »Quote
What is recommended display mode for for ForestIvy? Quick Mesh plus lower leaf density (like 1%)?
According to our tests, both Quick Mesh and Point-cloud have a similar performance.
In Point-cloud you can select the number of points to improve speed.
7
Forest Pro (*) / Re: BUG: ForestPack transform rotation stopped working in my scene.
« Last post by ZO6039 on October 31, 2025, 05:52:50 am »I think I have figured out. In Camera section I had Look-At turned on. I probably checked it by accident. So, problem is solved at this moment.
8
Forest Pro (*) / BUG: ForestPack transform rotation stopped working in my scene. (solved)
« Last post by ZO6039 on October 31, 2025, 05:39:31 am »ForestPack transform rotation stopped working in my scene. I have exported ForestPack into new scene. When I create new scene with new ForestPack everything works fine, but in that particular scene it doesn't work. Can someone help me figure out what the problem is? In my attached scene I expect every character model to be rotated 360 deg around its Z axis.
9
Forest Pro (*) / Re: Use network paths for library & textures.
« Last post by ZO6039 on October 31, 2025, 05:32:47 am »+1 vote for installing FP library on mapped network drive - one library for all computers. Your current setup for this in not pretty clear. Please make installer asking library folder.
10
Forest Pro (*) / ForestIvy and chaos vantage
« Last post by Maxxx on October 31, 2025, 12:20:38 am »Hi, today I updated to version 9
I'm testing forestIvy with chaos vantage, it only render branches
My question its only with me or its 100% compatible?
3dsmax 2022
Vray 6.2 update 2
vantage 2.8.0
tks in advanced
I'm testing forestIvy with chaos vantage, it only render branches
My question its only with me or its 100% compatible?
3dsmax 2022
Vray 6.2 update 2
vantage 2.8.0
tks in advanced

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