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11
RailClone Pro (*) / Re: Xsplinecoords.z to negative issue
« Last post by Rokas on October 21, 2019, 06:05:45 PM »

I am not sure what You mean (best illustration would be Your Max file or at least a screenshot).
If You could tell what effect You are after, we could help You build it.
Some Example what XSplineCoords.z can do:

12
RailClone Pro (*) / Xsplinecoords.z to negative issue
« Last post by raistlin on October 21, 2019, 05:40:33 PM »
Hi itoo
I'm pretty sure that i'm not the first to notice this thing, but the really cool function : XSplineCoords.z have a little issue if our spline is gone under the "0" ...
It slice everything is under this level...

Is there something i've missed?

Cheers!
13
RailClone Pro (*) / Re: Railclone Area with borders
« Last post by raistlin on October 21, 2019, 05:38:31 PM »
Thanks!

I've found Spline Offset really usefull!
And find some other tricks to do the terrace!
Really great plugins
14
Hi Vincent,

Though in our internal tests on such a configuration (3ds Max 2019.3, FPP 6.2.2 & Corona 4 Hotfix 1) we can't reproduce this problem, I would suggest you to try enabling the Lock 3ds Max during render option under Corona System Settings (please see attached screen-shot) to see, if there's any difference.

Thanks in advance for any further comments on this issue you can share with us / our user community (in case some user(s) will run into similar troubles).

Best regards,
15
RailClone Pro (*) / Re: Railclone material
« Last post by IJ2230 on October 21, 2019, 02:20:12 PM »
Thank you so much! Works like a charm :)
16
RailClone Lite / Understanding the material ID selector
« Last post by Daniel_BARB on October 21, 2019, 02:01:11 PM »
Hi, first post here!

I'm trying to get my head around the material ID selector which confuses me a lot.

I have 2 IDs in this spline with unique piece of geo attached
http://prntscr.com/pm7etm

This makes sense, works as espected

But when I have an angle this happens
http://prntscr.com/pm7ghg

The ID is not catching the other geometry with more edges like in the straight line. My workaround to this is to detatch that edge and atach again.

http://prntscr.com/pm7hyg

This works but creates other problems like those gaps, what could be an ultimate solution to this?

Thanks!
Dani
17
RailClone Pro (*) / Re: Railclone Curb
« Last post by Rokas on October 21, 2019, 08:23:54 AM »
Hi

Would You please send us Your file with mentioned problems. We can't diagnose the problem without seeing Your file first.

Regarding last question- we have some presets where You can control where to place lower curb (Set Spline Material ID to 2):
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RailClone Pro (*) / Re: Linear Spline curb
« Last post by Rokas on October 21, 2019, 08:19:08 AM »
Hi

Segments have on option to bend or not You can find ti Your curb segments Deform Tab:

19
RailClone Pro (*) / Linear Spline curb
« Last post by LM1206 on October 21, 2019, 12:41:19 AM »
How can I have the straight curb objects curb along with the curvature of my spline?
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RailClone Pro (*) / Railclone Curb
« Last post by LM1206 on October 21, 2019, 12:38:28 AM »
I have a spline and I have a curb object,
as soon as I assign both of them, the object loses both its textures and it scales down for some reason.

First off, why would this happen by default?

The only way I can find to adapt the size of the object is by transforming the object. How can I just make sure the object does not rescale? Changing the tiling seem to do nothing, IN fact none of the parameters seem to have any impact. 
I can't get the textures back on the objects. How can I do this?

You have a curb tutorial but it doesn't address any of this? 

I would like to create a curb and have a way of creating/controlling the space in which the driveway depresses the curb.  Much like in the tutorial. Is there a macro for this? Why not?
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