Itoo Software Forum

Recent Posts

Pages: 1 [2] 3 4 ... 10
RailClone Pro (*) / Re: Xsplinecoords.z to negative issue
« Last post by Rokas on October 21, 2019, 06:05:45 PM »

I am not sure what You mean (best illustration would be Your Max file or at least a screenshot).
If You could tell what effect You are after, we could help You build it.
Some Example what XSplineCoords.z can do:

RailClone Pro (*) / Xsplinecoords.z to negative issue
« Last post by raistlin on October 21, 2019, 05:40:33 PM »
Hi itoo
I'm pretty sure that i'm not the first to notice this thing, but the really cool function : XSplineCoords.z have a little issue if our spline is gone under the "0" ...
It slice everything is under this level...

Is there something i've missed?

RailClone Pro (*) / Re: Railclone Area with borders
« Last post by raistlin on October 21, 2019, 05:38:31 PM »

I've found Spline Offset really usefull!
And find some other tricks to do the terrace!
Really great plugins
Hi Vincent,

Though in our internal tests on such a configuration (3ds Max 2019.3, FPP 6.2.2 & Corona 4 Hotfix 1) we can't reproduce this problem, I would suggest you to try enabling the Lock 3ds Max during render option under Corona System Settings (please see attached screen-shot) to see, if there's any difference.

Thanks in advance for any further comments on this issue you can share with us / our user community (in case some user(s) will run into similar troubles).

Best regards,
RailClone Pro (*) / Re: Railclone material
« Last post by IJ2230 on October 21, 2019, 02:20:12 PM »
Thank you so much! Works like a charm :)
RailClone Lite / Understanding the material ID selector
« Last post by Daniel_BARB on October 21, 2019, 02:01:11 PM »
Hi, first post here!

I'm trying to get my head around the material ID selector which confuses me a lot.

I have 2 IDs in this spline with unique piece of geo attached

This makes sense, works as espected

But when I have an angle this happens

The ID is not catching the other geometry with more edges like in the straight line. My workaround to this is to detatch that edge and atach again.

This works but creates other problems like those gaps, what could be an ultimate solution to this?

RailClone Pro (*) / Re: Railclone Curb
« Last post by Rokas on October 21, 2019, 08:23:54 AM »

Would You please send us Your file with mentioned problems. We can't diagnose the problem without seeing Your file first.

Regarding last question- we have some presets where You can control where to place lower curb (Set Spline Material ID to 2):
RailClone Pro (*) / Re: Linear Spline curb
« Last post by Rokas on October 21, 2019, 08:19:08 AM »

Segments have on option to bend or not You can find ti Your curb segments Deform Tab:

RailClone Pro (*) / Linear Spline curb
« Last post by LM1206 on October 21, 2019, 12:41:19 AM »
How can I have the straight curb objects curb along with the curvature of my spline?
RailClone Pro (*) / Railclone Curb
« Last post by LM1206 on October 21, 2019, 12:38:28 AM »
I have a spline and I have a curb object,
as soon as I assign both of them, the object loses both its textures and it scales down for some reason.

First off, why would this happen by default?

The only way I can find to adapt the size of the object is by transforming the object. How can I just make sure the object does not rescale? Changing the tiling seem to do nothing, IN fact none of the parameters seem to have any impact. 
I can't get the textures back on the objects. How can I do this?

You have a curb tutorial but it doesn't address any of this? 

I would like to create a curb and have a way of creating/controlling the space in which the driveway depresses the curb.  Much like in the tutorial. Is there a macro for this? Why not?
Pages: 1 [2] 3 4 ... 10