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21
Forest Pro (*) / Save Areas in library
« Last post by IT1371 on July 05, 2020, 07:57:57 AM »
I have a bunch of Forests I made that I use Paint to define areas to be distributed, each Paint with its own specific objects.
Those paints are defined the way I need them, and all I have to do is to merge/drag-drop this Forest object in a working scene, clarify the surface and start painting.
Its pretty neat and exactly the way I like it so no problem there.

The thing is, I would like to throw it in the library for a quick access. After I did that, I noticed the paint objects are gone and I have to re-define them every single time.
It pretty much renders the entire thing pointless.

So the question is - how to make the Areas such as paints and spline along with their properties to be saved in the library with the relevant object?
Mean while I use Connecter but its not ideal.
22
Forest Pro (*) / Re: vray 5 beta
« Last post by Rokas on July 04, 2020, 09:19:00 PM »
There is no more beta forestpack/railclone support for beta vray 5.
As there is final vray already we have final plugins updated as well.
You can download installers from your iToo products page.
23
Forest Pro (*) / Re: vray 5 beta
« Last post by FR3969 on July 04, 2020, 05:10:46 PM »
The link to the VRay 5 post has been deleted/not viewable.
24
RailClone Pro (*) / Re: Evenly & Markers
« Last post by Paul Roberts on July 03, 2020, 06:28:04 PM »
Hi Karen,

Please take a look at the attached for a possible solution. Internally markers divide the spline, as do Evenly segments, so you can get issues when they are coincident.

In this file I've added 50cm to the Right padding of corners to avoid the wall sections overlapping after a corner. I've changed the Evenly segment to Default, and finally I changed the Default mode to Adaptive.

I hope that helps,

Paul
25
RailClone Pro (*) / Re: Evenly & Markers
« Last post by Dragan on July 03, 2020, 05:25:01 PM »
Hi Karen
Can you please downgrade it to Max2017/2018.
26
RailClone Pro (*) / [Solved] Evenly & Markers
« Last post by KarenH on July 03, 2020, 04:49:29 PM »
Hi !

I am trying to make a procedural house using 4 partitions and 1 corner using specific measurements.
My spline measures 700x700 cm.

I have plugged the blank partition in the Evenly node and the corner in the Corner node.
Then I plugged the other partitions in the Marker node.

As I was creating the markers on the spline, I realized that the blank partitions are not well distributed on the right side of the rectangle.
It seems to happen only when I want a marker to be in the middle of the segment.
What am doing wrong ?

I have attached my file to this message !

Thanks for your time,
Karen
27
Hi. Thanks for report. We will check it.

Update:
Yes, we can replicate it and logged it to the bug list. We can't promise to solve this soon as it is quite tricky problem.
Until is it solved we recommend using backburner.
28
corona render DR + batchrender + area limit visibility problems
we have some problems with rendering in batchrender . when area limit visibility is turn on the render slave does not render complete and in the results we have a ghost trees, grass , and another objects.
only the first camera rendered completed after that render slave does not accept new area limit visibility on the next cameras.
29
RailClone Pro (*) / Re: Cloning an 2S on a linear 1S
« Last post by enzo_87 on July 02, 2020, 07:05:57 PM »
I should note a simpler solution that might work better in some cases: You can simply nest segments ( not generators) by creating new rc object and using your Rc object as a segment.


mmmmm, understood what you mean.
I'll try that way, thanks so much
30
RailClone Pro (*) / Re: Cloning an 2S on a linear 1S
« Last post by Rokas on July 02, 2020, 06:37:27 PM »
I should note a simpler solution that might work better in some cases: You can simply nest segments ( not generators) by creating new rc object and using your Rc object as a segment.
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