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Forest Pro (*) / Re: Items dissappear in video rendering
« Last post by Carlos Gamundi on July 02, 2025, 08:37:17 pm »
Hi. I deactivate the Distance Faloff amd the problem is solved.
Thanks 😊
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Thank you!
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We just contacted to Chaos about this issue: to use Direct Illumination Forest object must return a triangle mesh.
But by default, Forest generates instances of the source object and a null triangle mesh.

To fix it, just set Display->Render to Meshes, as Michal suggested.
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Thanks Michal, I can stop looking at least. Yes adding this as a feature would be very powerful and hopefully not too much effort if you can get the forest library to import multiple fp objects at once as a start.
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Tutorials / Re: Create nature scenes in no time
« Last post by khajacustom on July 02, 2025, 09:22:35 am »
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7
Hi Rob,

I'm afraid, that as mentioned in this tightly related post - at the moment, the Library Manager does not support handling multiple Forest objects. These objects need to be handled separately, as individual Forest objects. This is similar to the case of our Layered Lawns presets. The same applies to importing - although it is possible to import several items from the library simultaneously, these layered presets need to be added to the scene one by one. This is because a new Forest object is required for each of these presets. We'll see what can be done in future versions.

Best regards,
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RailClone Pro (*) / Re: VrayMultiSubTex - Instancing Engine
« Last post by BK8837 on July 01, 2025, 07:53:24 pm »
Hi Michal, Thank you for the detail clarification.
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I can't seem to find anything on this but it might be a forest set thing. I've created a wildflower meadow scene that uses three forestpacks to create the meadow. I would like to be able to save the three forestpacks as a single preset in the library. Currently I can just do one by one so I need to create a forest pack in the new scene then import the first preset then repeat for the next and then the next and then add the surfaces and areas. Is there a quicker way to combine all three so they can be imported once? I have three because they use different assets and scatter options for each one.

Thanks
Rob
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RailClone Lite / Re: Bonnet tile roof issue
« Last post by FilipeRocha on July 01, 2025, 11:15:23 am »
Thank you for the reply. The issue was a large fillet radius in the 1S generator, it just sends the corner tiles for a huge way around.
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