31
RailClone Pro (*) / Re: How to make this kind of tiled floor ?
« Last post by iToo on December 23, 2025, 10:18:13 am »Hi,
Please find a sample scene in the attached file.
I used several Sequence operators. For random rotations, i used the 'Stepped Rotation' macro.
Please find a sample scene in the attached file.
I used several Sequence operators. For random rotations, i used the 'Stepped Rotation' macro.
32
RailClone Pro (*) / How to make this kind of tiled floor ?
« Last post by Ricousto on December 22, 2025, 05:24:31 pm »Hi,
I'm trying to do this kind of tile floor but I'm a newbie and even after studying this post : Cobblestone pattern -> https://forum.itoosoft.com/railclone-pro-(*)/cobblestone-pattern/
I failed miserably.
I imagine it involves multiple sequence combinations, but I still can't figure out the general principle, knowing that I would also like randomisation in the rotation of the various elements.
I am convinced that this type of construction can be extremely useful for the future.
Can you help me to find my way please ?
thanks a lot
I'm trying to do this kind of tile floor but I'm a newbie and even after studying this post : Cobblestone pattern -> https://forum.itoosoft.com/railclone-pro-(*)/cobblestone-pattern/
I failed miserably.
I imagine it involves multiple sequence combinations, but I still can't figure out the general principle, knowing that I would also like randomisation in the rotation of the various elements.
I am convinced that this type of construction can be extremely useful for the future.
Can you help me to find my way please ?
thanks a lot
33
RailClone Pro (*) / Re: Suggestions for RailClone Tips&Tricks tutorials
« Last post by GR2043 on December 22, 2025, 06:19:55 am »Hi, would make this ( a generator 1S with assigned spline and a segment) by default for a new railclone objects, and create a hotkey for open style editor, add this ability please
34
RailClone Pro (*) / Re: Scripts for RailClone
« Last post by GR2043 on December 21, 2025, 01:51:10 am »Hi, I would open style editor by a hotkey, how to do this?
35
Forest Pro (*) / Re: Light Instances not visible in Viewport
« Last post by iToo on December 20, 2025, 08:57:34 am »Hello, we recently started using FP to instance lights in our scene files. It was very convenient to actually see the lights. Any chance of bringing back the ability to display the lights? Maybe adding a new toggle option and popup warning regarding issues with nitrous. Thanks!
Hi, unfortunately it's not possible. Not only lights are not properly displayed, but we also noticed that Max crashes sometimes.
36
Forest Pro (*) / Re: Help with Forest and Unreal
« Last post by Arphalax on December 19, 2025, 11:41:45 pm »Thanks, any useful information will be very welcome. Happy holidays.
37
RailClone Pro (*) / Re: Clipping area issue for cladding
« Last post by spomenik on December 19, 2025, 11:02:11 pm »I believe that was essentially it - the imported geometry produced a problematic spline when I tried to automate the process. I'm new to both RailClone and Revit files, so I appreciate the patience through my stupid questions!
38
Forest Pro (*) / Re: Light Instances not visible in Viewport
« Last post by OM2863 on December 19, 2025, 04:49:43 pm »Hello, we recently started using FP to instance lights in our scene files. It was very convenient to actually see the lights. Any chance of bringing back the ability to display the lights? Maybe adding a new toggle option and popup warning regarding issues with nitrous. Thanks!
39
Forest Pro (*) / Re: Help with Forest and Unreal
« Last post by Michal Karmazín on December 19, 2025, 02:49:14 pm »Hi,
First, it’s worth mentioning that we don’t have much control over how Datasmith exports our plugins, as Epic uses our APIs to support ForestPack and RailClone, not the other way around. That said, we’ll see if there’s any way we can help, but unfortunately, due to our current workload and other pending tasks, I’m unable to provide a specific timeframe. Most likely, we’ll be able to explore possible solutions in the new year. Thank you for your understanding.
Best regadrs,
First, it’s worth mentioning that we don’t have much control over how Datasmith exports our plugins, as Epic uses our APIs to support ForestPack and RailClone, not the other way around. That said, we’ll see if there’s any way we can help, but unfortunately, due to our current workload and other pending tasks, I’m unable to provide a specific timeframe. Most likely, we’ll be able to explore possible solutions in the new year. Thank you for your understanding.
Best regadrs,
40
RailClone Pro (*) / Re: Clipping area issue for cladding
« Last post by Michal Karmazín on December 19, 2025, 08:16:08 am »Hi,
I’d recommend checking whether these splines are closed and, if so, adjusting their Material IDs. If you’re still experiencing issues, please feel free to send us your scene, ideally simplified and containing only the problematic object(s), and we'll check it here. Thank you in advance.
Best regards,
I’d recommend checking whether these splines are closed and, if so, adjusting their Material IDs. If you’re still experiencing issues, please feel free to send us your scene, ideally simplified and containing only the problematic object(s), and we'll check it here. Thank you in advance.
Best regards,

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