31
RailClone Pro (*) / Re: Nested Railclone causes 3dsMax to crash with VRay GPU
« Last post by TR1151 on November 25, 2025, 04:55:40 pm »It works.
Thank you so much!
Thank you so much!
32
RailClone Pro (*) / Re: Window with RC Slice
« Last post by Dragan on November 25, 2025, 03:30:19 pm »Hi Gerald,
Please check my post:
https://forum.itoosoft.com/railclone-pro/basic-window-generator-with-some-advanced-parameters/
and test my macro for the basic window generator.
I can add or modify any feature you will need.
Dragan
Please check my post:
https://forum.itoosoft.com/railclone-pro/basic-window-generator-with-some-advanced-parameters/
and test my macro for the basic window generator.
I can add or modify any feature you will need.
Dragan
33
RailClone Lite / Script to instantiate RailClone object
« Last post by square on November 25, 2025, 03:02:42 pm »If someone needs to instantiate a RailClone object I found an automated solution. I'm using Unreal Engine as converter to get a fbx mesh which is then imported into 3ds max - all done with maxscript and python.
34
RailClone Lite / Re: Why Arithmetic2 does not create a random number on render every time?
« Last post by square on November 25, 2025, 02:47:04 pm »Thank you, I will do it like that.
35
RailClone Lite / Re: Why Arithmetic2 does not create a random number on render every time?
« Last post by Michal Karmazín on November 25, 2025, 12:34:46 pm »Well, as mentioned previously, the goal is to maintain consistent results. If you prefer to get random outcomes, you can modify the General > Random Seed value, which is also accessible via Maxscript ($.seed), so you could run a short Pre-Render script to randomly change it every time.
Best regards,
Best regards,
36
RailClone Pro (*) / Re: Window with RC Slice
« Last post by Michal Karmazín on November 25, 2025, 12:10:30 pm »I’m guessing you’re using the Extend X/Y Size to Area feature, correct? In that case, these vertices will be ignored because the X/Y Corner Inputs expect their vertices to come from the X/Y Spline Inputs. If you ‘split’ the spline and use X & Y Spline inputs instead, you should be able to use those vertices. I hope this helps.
Best regards,
Best regards,
37
RailClone Lite / Re: Why Arithmetic2 does not create a random number on render every time?
« Last post by square on November 25, 2025, 10:36:06 am »Is there a setting in RailClone to change this behavior, when you want to get random results each time you press the Render button?
38
RailClone Pro (*) / Re: Window with RC Slice
« Last post by EI3056 on November 25, 2025, 09:46:55 am »Hey,
thanks for the reply. I managed to make a version with X Evenly Segments.
Am I correct to assume it is not possible to add a divider (X Corner) at every vertex location with the A2S, like seen in my screenshot?
Best,
Gerald
thanks for the reply. I managed to make a version with X Evenly Segments.
Am I correct to assume it is not possible to add a divider (X Corner) at every vertex location with the A2S, like seen in my screenshot?
Best,
Gerald
39
RailClone Pro (*) / Re: Window with RC Slice
« Last post by Michal Karmazín on November 25, 2025, 08:47:41 am »Hi Gerald,
The A2S with Intersections macro is provided to simplify the process of connecting all these Segments and should be suitable for this kind of task. You can also take inspiration from our Windows styles, which can be adapted / simplified.
I hope this helps.
Best regards,
The A2S with Intersections macro is provided to simplify the process of connecting all these Segments and should be suitable for this kind of task. You can also take inspiration from our Windows styles, which can be adapted / simplified.
I hope this helps.
Best regards,
40
RailClone Pro (*) / Re: Nested Railclone causes 3dsMax to crash with VRay GPU
« Last post by iToo on November 25, 2025, 08:42:58 am »Crash is caused by a bug in the latest the Microsoft Redistributables.
Please, see this post for details and fix.
Please, see this post for details and fix.

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