61
RailClone Lite / Re: Morphing shapes/segments
« Last post by djibvongenf on August 25, 2025, 11:14:47 am »Hello, did you have feedback or solution to achieve what you wanted to do? because im struggling trying to do the same.
Thanks
Thanks
62
Forest Pro (*) / Re: Rendering with forest, wireframe+triangulation shown as black lines
« Last post by GO6827 on August 25, 2025, 10:40:54 am »Here is an example of a render, parts of the car has the wireframe issue corrosponding bucket from a network machine.
63
Forest Pro (*) / Re: Rendering with forest, wireframe+triangulation shown as black lines
« Last post by GO6827 on August 25, 2025, 10:13:21 am »And we are back at the issue again, the wireframe issue is gone when rendering on our local machines. But when using distributed rendering, the buckets from the distributed machines renders a wireframe on top of the geometry, while the bucket on the local machines renders out fine.
Max 2026 and forest 9.2.4
Max 2026 and forest 9.2.4
64
Work in Progress / Re: Rotating Probability Gradient
« Last post by Michal Karmazín on August 25, 2025, 09:18:26 am »You’re welcome — glad to hear it helped. 
All the best,

All the best,
65
RailClone Pro (*) / Re: railclonepro.dlo keeps crashing my 3Ds Max
« Last post by Michal Karmazín on August 25, 2025, 09:15:36 am »Hi,
I'm sorry to hear that you're facing these issues. Unfortunately, after reviewing the provided minidump file, we weren’t able to identify an exact source of the problem — the error is too generic. We’ve tested the supplied scenes on several machines with different configurations, but so far we haven’t been able to reproduce the issue on our side.
Do you notice any other stability problems with your PC? We’ve heard reports that the i9-14900K can sometimes have instability issues, so it might be worth testing the same scenes on another machine if you can, just to compare.
Thanks a lot for keeping us posted, any extra info will definitely help.
Best regards,
I'm sorry to hear that you're facing these issues. Unfortunately, after reviewing the provided minidump file, we weren’t able to identify an exact source of the problem — the error is too generic. We’ve tested the supplied scenes on several machines with different configurations, but so far we haven’t been able to reproduce the issue on our side.
Do you notice any other stability problems with your PC? We’ve heard reports that the i9-14900K can sometimes have instability issues, so it might be worth testing the same scenes on another machine if you can, just to compare.
Thanks a lot for keeping us posted, any extra info will definitely help.
Best regards,
66
RailClone Pro (*) / railclonepro.dlo keeps crashing my 3Ds Max
« Last post by quadrantatelier on August 24, 2025, 05:59:35 pm »Hi, I am working on a file,. This file has xref scenes in it.
It keeps constantly crashing my 3ds max, Most of the time at startup. Its driving me crazy. Can you please help me figure out how to fix it.
I have tried converting the files i have xreffed in, converting their railclone to editpoly. This hasnt worked. I am in urgent need of help as this has been going on for weeks since i started these projects.
I am not currently making some walls and fances with railclone.
This is also not the only file, i have 3 different files with different projects doing exactly the same thing with the same error. Please can you help me fix it. I will attach wetransfer link with minidump files on this link, use the terrain model as the main file, i have included the xrefs> https://we.tl/t-TpMRMbASTb
I have updated 3dds max 2025. Updated latest forestpack and railclone. I have also a very good PC with 128gb of ram, 4090 GPU and 149000 CPU.
It keeps constantly crashing my 3ds max, Most of the time at startup. Its driving me crazy. Can you please help me figure out how to fix it.
I have tried converting the files i have xreffed in, converting their railclone to editpoly. This hasnt worked. I am in urgent need of help as this has been going on for weeks since i started these projects.
I am not currently making some walls and fances with railclone.
This is also not the only file, i have 3 different files with different projects doing exactly the same thing with the same error. Please can you help me fix it. I will attach wetransfer link with minidump files on this link, use the terrain model as the main file, i have included the xrefs> https://we.tl/t-TpMRMbASTb
I have updated 3dds max 2025. Updated latest forestpack and railclone. I have also a very good PC with 128gb of ram, 4090 GPU and 149000 CPU.
67
Work in Progress / Re: Rotating Probability Gradient
« Last post by cj123 on August 22, 2025, 07:01:17 pm »Michal this is fantastic! Exactly what I needed, thank you for your help! 

68
Forest Pro (*) / Re: Can i Scatter objects based on another FP Scatter..
« Last post by Arslan on August 22, 2025, 03:26:47 pm »Hi,
There is actually a technique you can use to do this, the tutorial link is below, take a look if you want.
https://youtu.be/3XetvN6rmms?t=914
There is actually a technique you can use to do this, the tutorial link is below, take a look if you want.
https://youtu.be/3XetvN6rmms?t=914
69
Work in Progress / Re: Rotating Probability Gradient
« Last post by Michal Karmazín on August 22, 2025, 02:24:55 pm »Hi,
Please find attached a sample scene (250822_RotatedGradientProbability_ITOOSOFT.max) in which I modified the Gradient Probability macro to incorporate the Angle parameter and simulate rotation. I hope this helps.
Best regards,
Please find attached a sample scene (250822_RotatedGradientProbability_ITOOSOFT.max) in which I modified the Gradient Probability macro to incorporate the Angle parameter and simulate rotation. I hope this helps.
Best regards,
70
Forest Pro (*) / Re: Is there a fast way to add a lot of Exclude meshes?
« Last post by Michal Karmazín on August 22, 2025, 12:03:16 pm »You're welcome. I'm glad to hear that it's working fine now.
Best regards,
Best regards,