61
RailClone Lite / Re: RailClone Lite roof tiles random texture offsets
« Last post by RichJacob3D on June 19, 2025, 10:39:27 am »Im using Arnold with 3ds MAx .
62
Forest Pro (*) / Re: Running maxscript and customizing UI in the library browser
« Last post by Michal Karmazín on June 19, 2025, 10:34:32 am »Hi,
Aside from the options covered in the 'Creating Libraries' tutorial - which explains the available customization features - there currently aren’t many additional settings to adjust. The system is mainly designed to automatically handle multiple materials and variations based on the active renderer, as well as perform basic map checks. The available execute_on events are as follows:
execute_on="lib_open"
execute_on="item_select"
execute_on="material_load"
execute_on="option_changed"
I hope this helps.
Best regards,
Aside from the options covered in the 'Creating Libraries' tutorial - which explains the available customization features - there currently aren’t many additional settings to adjust. The system is mainly designed to automatically handle multiple materials and variations based on the active renderer, as well as perform basic map checks. The available execute_on events are as follows:
execute_on="lib_open"
execute_on="item_select"
execute_on="material_load"
I hope this helps.
Best regards,
63
RailClone Pro (*) / Re: Struggling with this
« Last post by Michal Karmazín on June 19, 2025, 09:53:47 am »The setup should be built a bit differently — the rows should be moved along the X axis (using X Fixed Translation) - switching the axes should help.
As mentioned in our Getting Started with RailClone guide (under Create your first 2D array), you can find the following rule for building 2D arrays:
Rule 2: To avoid gaps, segments should be the same Y length: Because the A2S array is a stack of L1S generators, if you use segments with unequal sizes on the Y-axis in a row, the overall height of that row is determined by the tallest segment. The row directly above will be positioned after the tallest segment and gaps will appear.
I hope this helps.
Best regards,
As mentioned in our Getting Started with RailClone guide (under Create your first 2D array), you can find the following rule for building 2D arrays:
Rule 2: To avoid gaps, segments should be the same Y length: Because the A2S array is a stack of L1S generators, if you use segments with unequal sizes on the Y-axis in a row, the overall height of that row is determined by the tallest segment. The row directly above will be positioned after the tallest segment and gaps will appear.
I hope this helps.
Best regards,
64
RailClone Pro (*) / Re: Offset operator architecture
« Last post by Michal Karmazín on June 19, 2025, 08:48:05 am »Hi,
Yes, it uses the same library for 2D mode, and so far no similar issues have been reported. However, as you mentioned, using the Proxy Cache is a reliable way to ensure consistent rendering of RC objects.
Best regards,
Yes, it uses the same library for 2D mode, and so far no similar issues have been reported. However, as you mentioned, using the Proxy Cache is a reliable way to ensure consistent rendering of RC objects.
Best regards,
65
ForestIvy / Re: Creating my own leaves
« Last post by Lupaz on June 18, 2025, 09:22:42 pm »Awesome! Thank you.
Great job with this ForestIvy. Flawless so far. Hope I don't jinx it.
Great job with this ForestIvy. Flawless so far. Hope I don't jinx it.
66
RailClone Pro (*) / RC Slice Modifier Output Bug?
« Last post by Denis on June 18, 2025, 05:49:06 pm »Hi ItooSoftware-Team,
i just opened a project wich i´ve been working on just before the latest RC update. I used RC-Slice Modifier to select my "Default, Start and Evenly" segments within the railclone editor. I made a simple linear style to create some windows.
With the new update i found my RC windows to behave very weird, like every segments has some different height offset. On top of that, you can see the window parts, but you cannot select them.
Here is a screenshot and the file attached.
The red marked area shows the railclone window which uses the RC-Slice-Modifier Outputs, the other one uses the exported slices.
Would be great if you could investigate this problem. Many thanks in advance.
Best regards,
Denis
i just opened a project wich i´ve been working on just before the latest RC update. I used RC-Slice Modifier to select my "Default, Start and Evenly" segments within the railclone editor. I made a simple linear style to create some windows.
With the new update i found my RC windows to behave very weird, like every segments has some different height offset. On top of that, you can see the window parts, but you cannot select them.
Here is a screenshot and the file attached.
The red marked area shows the railclone window which uses the RC-Slice-Modifier Outputs, the other one uses the exported slices.
Would be great if you could investigate this problem. Many thanks in advance.
Best regards,
Denis
67
Forest Pro (*) / Running maxscript and customizing UI in the library browser
« Last post by Nate on June 18, 2025, 04:45:47 pm »Hi,
Is there more thorough documentation or tutorials for editing the xml of user libraries? I have seen the tutorial videos and they are a great start but I am running into problems. Specifically I am wanting to know what the options are for the "execute_on" events and if there are other options to customize the browsers ui than the material/renderer dropdowns.
Thanks in advance for any tips!
Is there more thorough documentation or tutorials for editing the xml of user libraries? I have seen the tutorial videos and they are a great start but I am running into problems. Specifically I am wanting to know what the options are for the "execute_on" events and if there are other options to customize the browsers ui than the material/renderer dropdowns.
Thanks in advance for any tips!
68
RailClone Pro (*) / Re: Struggling with this
« Last post by Macker on June 18, 2025, 04:02:00 pm »Fantastic!
I have the frames working - however when I add the glass to the "default" slot, it doesn't "stretch" to fit the frames.
Any ideas?
I have the frames working - however when I add the glass to the "default" slot, it doesn't "stretch" to fit the frames.
Any ideas?
69
RailClone Pro (*) / Re: Struggling with this
« Last post by Michal Karmazín on June 18, 2025, 02:20:51 pm »Hi,
There are multiple ways how to archive it. A possible style set-up would be to use the Sequence Operator in the Increment at Y mode, where rows will use "shifted" Segment by the Transform - X Fixed Translation and the Array 2S - Extend X/Y Size to Area feature, which gives you the option to easily rotate the array by the Z Rotation value and you can use a Linear 1S Generator to create the outline.
I hope this helps.
Best regards,
There are multiple ways how to archive it. A possible style set-up would be to use the Sequence Operator in the Increment at Y mode, where rows will use "shifted" Segment by the Transform - X Fixed Translation and the Array 2S - Extend X/Y Size to Area feature, which gives you the option to easily rotate the array by the Z Rotation value and you can use a Linear 1S Generator to create the outline.
I hope this helps.
Best regards,
70
RailClone Pro (*) / Struggling with this
« Last post by Macker on June 18, 2025, 01:59:53 pm »Hi all,
I'm trying to create some curtain walling - which usually isn't an issue, but I'm against a tight deadline and I'm really struggling with this for reasons that are beyond me.
I'm looking to re-create a similar effect to the glazing in the image, where the mullions are evenly spaced, but the transoms increment on x.
I've managed to get sort of close with various methods but something always breaks!
Also how do you get the mullion to wrap around the clipping spline (or would you use a sweep modifier for this?)
I don't need anything super-detailed, thus far I've been trying to create it out of simple boxes for mullions/transoms/glass.
Any help is much appreciated.
I'm trying to create some curtain walling - which usually isn't an issue, but I'm against a tight deadline and I'm really struggling with this for reasons that are beyond me.
I'm looking to re-create a similar effect to the glazing in the image, where the mullions are evenly spaced, but the transoms increment on x.
I've managed to get sort of close with various methods but something always breaks!
Also how do you get the mullion to wrap around the clipping spline (or would you use a sweep modifier for this?)
I don't need anything super-detailed, thus far I've been trying to create it out of simple boxes for mullions/transoms/glass.
Any help is much appreciated.